Peter Griffin's Stands

Info

  You can only have 1 at time   Only you can see them   To switch between them it takes 30 secs or 1 turn   At Level 10, You may switch to another stand as a bonus action if you have taken no bonus actions this turn  

Quagmire:

  Charisma Boost   Roll Advantage in hand to hand combat Checks   You also deal more damage in hand to hand combat [+1D10]      

Meg:

  Gives Peter Long nails with the infinity stone colors painted each nail   They are very sharp and can cause deep bleeding      

Brian:

  Bilingual [Spoken Only]      

Cleveland:

  Be able to spawn a Mail-Wagon "(wagon to carry things & people)"   Can also be a boat   CANNOT BE SPAWNED INTO STUFF   Must have enough room to spawn it      

Ernie the Giant Chicken:

  Ernie's AOE Of Destruction   Unlocks a move called Ernie's Squawk   Vitality: +150   Strength: +50   Armor Points: +20  

Joe:

  Gives Peter unreal speed to ram into people [This grants you a Dash Power]   Cooldown: 2 Seconds   This move can also deal Blunt Damage      

Lois:

  Gives you M.R. (LEVEL)      

Mort Goldman:

  You get better Loot   You roll advantage when it comes to getting a discount      

Stewie:

  Teleportation [Warmup = 60 Seconds/1 Turn]      

Peter Copter:

  Can summon a Manifestation of The Peter Copter      

Ghost Hunter Peter Griffin:

 
  • rework!
  • This stand changes your Powers and Form

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