Level 1
Roll advantage against saving throws on effects like fear
Level 2
Gain a
Feature of your choice
Divine Health: a passive feature that makes them immune to disease.
Level 3
Gain Spell:
Heroism [Can use once every short rest]
Level 4
[Choice Pending]
Undead Slayer: You deal +8 damage to anything undead.
OR
Demon Hunter: You deal +8 damage to anything demonic.
Level 5
Gain a
Feature of your choice
Relentless Avenger: This ability allows a Paladin to pursue fleeing enemies.
Level 6
Gain Spell:
Beacon of Hope
Divine Sense: You can slightly see in the dark and and see through some low level illusions with ease
Level 7
Gain Spell:
Protection From Lesser Poisons
Gain Spell:
Lesser Restoration
Gain Spell:
True Strike
Level 8
Aura of Devotion: Can turn this on during combat[Must be your turn]. Once on, You and all allies gain an advantage on being charmed.
[Choice Advanced]
If you picked Undead Slayer, You gain
Holy Rebuke
If you picked Demon Hunter, You gain (Lay on Hands)
Level 9
Divine Intervention: UNKNOWN
[Choice Pending]
Divine Foe: UNKNOWN
OR
Martyr: UNKNOWN
Level 10
Gain a
Feature of your choice
[Choice Pending]
Wicked Sense: ?
OR
Smite the Wicked: ?