Paladin: Deities

Lumis

 

Level 1

  Roll advantage against saving throws on effects like fear  

Level 2

  Gain a Feature of your choice   Divine Health: a passive feature that makes them immune to disease.  

Level 3

  Gain Spell: Heroism [Can use once every short rest]  

Level 4

  [Choice Pending]   Undead Slayer: You deal +8 damage to anything undead.   OR   Demon Hunter: You deal +8 damage to anything demonic.  

Level 5

  Gain a Feature of your choice   Relentless Avenger: This ability allows a Paladin to pursue fleeing enemies.  

Level 6

  Gain Spell: Beacon of Hope   Divine Sense: You can slightly see in the dark and and see through some low level illusions with ease  

Level 7

  Gain Spell: Protection From Lesser Poisons   Gain Spell: Lesser Restoration   Gain Spell: True Strike  

Level 8

  Aura of Devotion: Can turn this on during combat[Must be your turn]. Once on, You and all allies gain an advantage on being charmed.   [Choice Advanced]   If you picked Undead Slayer, You gain Holy Rebuke   If you picked Demon Hunter, You gain (Lay on Hands)  

Level 9

  Divine Intervention: UNKNOWN   [Choice Pending]   Divine Foe: UNKNOWN   OR   Martyr: UNKNOWN  

Level 10

  Gain a Feature of your choice   [Choice Pending]   Wicked Sense: ?   OR   Smite the Wicked: ?