Fireball

Spell Name: Fireball   Spell Type: Spell   MP Cost: 30   Casting Time: 1 Action   Range: 90 Feet   Target: A Creature or Object within range   Duration: Instantaneous   Spell Code: Unknown       You hurl a ball of Fire at a creature or object within range.   A flammable object hit by this spell ignites if it isn’t being worn or carried.   Unlike Firebolt, Fireball explodes on contact causing all creatures nearby to also get hit by the Fireball.   Creatures that get hit with this must make a con saving throw, on failure they gain the burning effect for 3 turns. [DC 10]  

Damage

 

Direct Hit

  On a hit, the target takes 1d20 fire damage. On a hit, the target takes 1d20 explosive damage. BOTH = 2d20 .   This spell’s damage increases by 1d6 when you reach expert mage level, master mage level 1d12 , and master+ mage level 1d20 .   Targets on fire take extra damage. + 1d10 fire damage  

Indirect Hit

  On a hit, the target takes 1d10 fire damage. On a hit, the target takes 1d10 explosive damage. BOTH = 2d10 .   This spell’s damage increases by 1d4 when you reach expert mage level, master mage level 1d6 , and master+ mage level 1d12 .   Targets on fire take extra damage. + 1d8 fire damage