Fireball
Spell Name: Fireball
Spell Type: Spell
MP Cost: 30
Casting Time: 1 Action
Range: 90 Feet
Target: A Creature or Object within range
Duration: Instantaneous
Spell Code: Unknown
You hurl a ball of Fire at a creature or object within range.
A flammable object hit by this spell ignites if it isn’t being worn or carried.
Unlike Firebolt, Fireball explodes on contact causing all creatures nearby to also get hit by the Fireball.
Creatures that get hit with this must make a con saving throw, on failure they gain the burning effect for 3 turns. [DC 10]
Damage
Direct Hit
On a hit, the target takes 1d20 fire damage. On a hit, the target takes 1d20 explosive damage. BOTH = 2d20 . This spell’s damage increases by 1d6 when you reach expert mage level, master mage level 1d12 , and master+ mage level 1d20 . Targets on fire take extra damage. + 1d10 fire damageIndirect Hit
On a hit, the target takes 1d10 fire damage. On a hit, the target takes 1d10 explosive damage. BOTH = 2d10 . This spell’s damage increases by 1d4 when you reach expert mage level, master mage level 1d6 , and master+ mage level 1d12 . Targets on fire take extra damage. + 1d8 fire damage
