Pawns
Gain Minor Strength and Defense Boosts
Can be “sacrificed” to trigger minor explosive curses when they are defeated [This will end your Turn and cannot be used to take down a King or a Queen unless the Pawn is VERY strong(The Person who was turned into a Pawn is very strong)]
Knights
Game
Gain Enhanced Speed and can perform “L-shaped” teleportations across short distances.
Not Game
Gain Enhanced Speed and can Teleport anywhere you can see
Bishops
Game
Once per game, You can shoot someone in your "Line of Sight/Attack"
Not Game
Gain long-range curse attacks [It counts as a raw cursed energy attack]
Rooks
Game
Become impenetrable defenders or unstoppable attackers, moving only in straight lines but with great strength.
Impenetrable Defender: It will take two attacks to kill you unlike other Pieces
Unstoppable Attacker: Once per game, You can rush foward and destroy any pawns in the way or one of the other pieces
Not Game
Become impenetrable defenders or unstoppable attackers, moving only in straight lines but with great strength. [1D4X HP and +300 AP] [5X Attack Damage]
Rooks also gain a Dash Boost Power
Queens
Game
End Effect:
The Queen has the ability to end effects of one piece currently on the board that inhabits such symptoms as immovability or protection. The Queen may not move in the same turn.
Weakend Opponent:
You can use your Turn to hold 1 pawn in place OR could disable the Powers of a piece of your choice as long as you hold Concentration
Or
Once per game, You can give Immovability to ANY piece of your choice
Reincarnation:
Once per game, You can kill yourself to be reborn as one of the other pieces. The piece you have now become will now be MUCH stronger
Not Game
Stats Boost:
Your Vitality/Strength/Agility is greatly increased
Flight:
You gain Spectral Wings that allow you to fly
Flight Limit = You can only fly yourself
King
Game
Royal Blessing:
The King has the ability to provide a protection spell to a single piece, preventing it from receiving effects such as immovability. If the protection is destroyed, the King may bestow protection onto another piece.
Not Game
Alter Stats:
Decrease HP but increases Strength
Execution:
When you behead someone/
something, it will Die [even if its not the "real head"]
Excalibur!:
If a King is strong enough then they can summon a Spectral Sword called "Excalibur" [It's not the real Excalibur]
This Sword is Nearly Indestructible and can damage
Cursed Spirits Greatly
This sword is
VERY sharp and cut through most things with ease however it cannot cut through Rocks/Stone
Game/Not Game
King’s Command:
As the “King,” the user can issue commands to their designated pieces, controlling them like pawns in a game. This control isn’t absolute; stronger-willed targets can resist, but it allows the user to coordinate allies or enemies to act as they desire.
Comments