Chess Master's Pieces

Pawns

  Gain Minor Strength and Defense Boosts   Can be “sacrificed” to trigger minor explosive curses when they are defeated [This will end your Turn and cannot be used to take down a King or a Queen unless the Pawn is VERY strong(The Person who was turned into a Pawn is very strong)]  

Knights

 

Game

  Gain Enhanced Speed and can perform “L-shaped” teleportations across short distances.  

Not Game

  Gain Enhanced Speed and can Teleport anywhere you can see  

Bishops

 

Game

  Once per game, You can shoot someone in your "Line of Sight/Attack"  

Not Game

  Gain long-range curse attacks [It counts as a raw cursed energy attack]  

Rooks

 

Game

  Become impenetrable defenders or unstoppable attackers, moving only in straight lines but with great strength.   Impenetrable Defender: It will take two attacks to kill you unlike other Pieces   Unstoppable Attacker: Once per game, You can rush foward and destroy any pawns in the way or one of the other pieces  

Not Game

  Become impenetrable defenders or unstoppable attackers, moving only in straight lines but with great strength. [1D4X HP and +300 AP] [5X Attack Damage]   Rooks also gain a Dash Boost Power  

Queens

 

Game

  End Effect:   The Queen has the ability to end effects of one piece currently on the board that inhabits such symptoms as immovability or protection. The Queen may not move in the same turn.   Weakend Opponent:   You can use your Turn to hold 1 pawn in place OR could disable the Powers of a piece of your choice as long as you hold Concentration   Or   Once per game, You can give Immovability to ANY piece of your choice   Reincarnation:   Once per game, You can kill yourself to be reborn as one of the other pieces. The piece you have now become will now be MUCH stronger  

Not Game

  Stats Boost:   Your Vitality/Strength/Agility is greatly increased   Flight:   You gain Spectral Wings that allow you to fly   Flight Limit = You can only fly yourself  

King

 

Game

  Royal Blessing:   The King has the ability to provide a protection spell to a single piece, preventing it from receiving effects such as immovability. If the protection is destroyed, the King may bestow protection onto another piece.  

Not Game

  Alter Stats:   Decrease HP but increases Strength   Execution:   When you behead someone/something, it will Die [even if its not the "real head"]   Excalibur!:   If a King is strong enough then they can summon a Spectral Sword called "Excalibur" [It's not the real Excalibur]   This Sword is Nearly Indestructible and can damage Cursed Spirits Greatly   This sword is VERY sharp and cut through most things with ease however it cannot cut through Rocks/Stone  

Game/Not Game

  King’s Command:   As the “King,” the user can issue commands to their designated pieces, controlling them like pawns in a game. This control isn’t absolute; stronger-willed targets can resist, but it allows the user to coordinate allies or enemies to act as they desire.

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