Conjuration in Blood Well | World Anvil

Conjuration

To perform a Conjuration, it is not enough to be able to draw a circle and surround it with symbols. One must be forceful to coerce Lost Souls to serve. One must have absolute certainty of the forms Lost Souls are to take.
— Excerpt from Conjurations: A Treatise for the Thick Skulled
   
Conjuration, sometimes also known as Summoning, is the art of calling forth nearby Lost Souls, giving them forms, and binding them to the practitioner's will. To perform a Conjuration, first a circle must be created, or "drawn", in the air. Around the outside of this circle, mystical symbols must be inscribed, each one equidistant to the symbols either side of it. Unlike a Warding, order is important when drawing the symbols, and will affect the forms that Lost Souls will take upon completion. As the complexity of the Conjuration and the quantity of symbols grows, it may become necessary to add additional smaller circles and other geometrical structures such as triangles, diamonds, and pentagrams to the original circle. Some experts in scribing Conjurations are known to forgo the circular and regular geometrical patterns and instead opt to go for elliptical Conjurations and asymmetrical geometrical features. A few Conjurations have even been known to have included parabolic and hyperbolic features. Such shapes and features are incredibly difficult to perform reliably, and as such only true masters of the art regularly practise them.   The art of Conjuration is closely related to Warding, and the mechanisms behind them both are almost identical though inverted relative to each other.
   
   
Conjuration is weird. You have to draw your circles inside-out.
— A practitioner of Warding

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