Steinholdt (STINE-holdt)
Synopsis
Steinholdt is a city in the northern mountains founded in what was once a mining colony by the survivors of the fall of Degaz. Though only just over a century old, its highly organized authoritarian meritocratic government has seen it boom into a Sovereignty of considerable size and power, despite its harsh location. It has become Ashal’s chief supplier of metals and a main hub for skilled blacksmiths. The city is populated by hardworking and dedicated citizens who know their station is limited only by their drive and ability to climb the ranks.Government
Founded under the martial law of the former Degaz City Guard, the population formalized itself as a military stratocracy in the years following the crisis. Though formerly ruled by a monarch in Degaz, the confusion left in the wake of the last king’s assassination had left the nation in turmoil that contributed to its fall during the crisis. The complete intermeshing of the Sovereignty’s military with its government has allowed Steinholdt to not only survive but flourish in its dangerous and near inhospitable climate. Every aspect of the city’s government is managed by a branch of its military with the position of Head of State and Commander in Chief being one and the same, known as the First Officer. This system forms rigid and clear lines of succession for each and every role and responsibility. Promotions are granted on the merit of the individual. Meaning, in theory, the most capable rise to the positions where they are needed most.Fashions and Aesthetics
First and foremost, the people of Steinholdt value practicality. Textiles are judged by their durability rather than appearance. Wools, furs, and other hardy fabrics are prized above ones like linen and silk. Outside of heraldic purposes (usually involving Steinholdt’s blue, white, and silver) little stock is put into colouring one's clothes. Particularly bright colours are seen as extravagant and wasteful, but while deemed odd, are not necessarily taboo. Men and women dress alike favouring more simple belted tunics and pants unless otherwise dictated by their role or rank. Steinholdters place more weight in the condition of one’s attire and equipment than anything else. Shiny, unmarred armour tells them the wearer is inexperienced, and an unstained smiths apron does not speak kindly to the time they spend at their craft. Items left in disrepair say no better, indicating carelessness or laziness. Well used but well maintained attire is the fashion in Steinholdt.Common Faiths
Several faiths maintain temples within the walls of Steinholdt to some degree. While it is not uncommon for a Steinholdter to frequent a temple or offer a god worship, it is rarer for them to take up the life of a cleric than those of other cities, often seeing it as a division of loyalty between the City and God. First among the gods openly worshiped are the twins Ashia and Ilyia. Located in The Deeps near the confluence of two rivers of magma, the temple to the dyadic sisters enjoys a robust congregation of the craftsmen and labourers who toil away tirelessly in the district. They have even adopted a flame wreathed hammer as a personal icon of the temple and its supporters. As is most of the Sovereignties, the followers of Eogyne keep a temple to tend to the needs of the dead and preside over burial rights when desired. Steinholdt’s temple works closely with the logistics wing of the Steel Guard to help facilitate the transportation of bodies to their final resting place in the mountain side mausoleums. The Temple of Urias in Steinholdt occupies a contentious role. The Sun God’s domains of law, order, and strength in unity would appear at a glance, to align perfectly with that of the people of the city. However, it is common for the authoritarian chain of command in charge of Steinholdt to differ with Urias Clergy as to what laws are just and with whom they should stand. As such, worship of Urias is allowed, but monitored. Shrines to Innaula can be found in most taverns and places of gathering throughout the city, though no formal temple has taken root. Despite this, her clerics often find warm welcome and are treated to hospitality few other visitors to Steinholdt receive. While no shrines are permitted within the barracks or other state buildings, it is not uncommon for those in the Steel Guard who are venturing outside the walls to carry symbols of Hailyn on their person.Notable Figures and Organizations
Henrick Nygaard: Current First Officer. Henrick was born to two denizen parents. He lied about his age on his sixteenth birthday to enlist for his Commitments. He served with distinction both in the mines and with the Steel Guard, earning his first promotion at 19. His stern demeanor and ability to readily make hard decisions makes him appear cold, but he cares deeply for his city and lives to see it thrive. Henrick became the youngest First officer at the age of 39 and has served tirelessly for the past 11. Cartha Huglow: Master smith famed for her innovations in shield design. She has twice in her time as the Heart Master redesigned the shield that the Steel Guard carry on patrol. Because of her alone, many more sons and daughters of the city return home safely from their Commitments of Steel. Steel Guard: While all aspects of Steinholdt citizenship is military service, the Steel Guard consists of the men and women who don the weapons and armour churned out in The Deeps to put their lives on the line in defence of the city. They act as the internal policing force as well as patrolling the lands outside the walls, specifically along the causeway. They are among the most disciplined and well equipped fighting force in Ashal. To gain their citizenship, all citizens have served at least one year in the Steel Guard, giving them a strong bond to each other and to the city itself.Major Landmarks
Kaatra’s Vigil: A 20 foot tall statue over the city’s main gate of the Guard Captain who lead the survivors of Degaz to Steinholdt and fought bravely to give them a place to survive.Main Gate: The primary gate to the city stands 10 meters high beneath Kaatra's Vigil. It is made primarily of stone and reinforced by Mountain Bone, the rare and incredibly hard metal, mined only in Steinholdt. The massive Mountain Bone doors rarely stand fully open save for when a legion of Steel Guard or a foreign delegate are passing through. Instead, Caravans and the daily foot traffic pass through the smaller sally ports to either sides in a tightly controlled and orderly fashion during day light. In an emergency, the sally ports can be sealed shut from above with stone slabs at a moment's notice. Winches allow these slabs to be lifted again once the threat has passed.
Causeway: Originally built by Degaz as a way of accessing the mountains beyond the frigid marshland, the Steinholdt Causeway is now the primary and safest route of access to the city. In the years since Steinholdt has made the transition from mining colony to proper Sovereignty, the city has made the Causeway's maintenance and security a top priority. Often considered by citizens to be an extension of the city itself, it is closely guarded. Access to foreign convoys is granted for a toll.
The Heart: The primary foundry and forge in The Deeps, this workshop is the only one in the city where the furnaces never run cold. In true Steinholdt fashion, The Heart is a feat of turning a tragedy into opportunity. In the days of the mining colony, a shaft was flooded by magma and left abandoned until the Degazi engineers found a way to use it to their advantage in their hour of need. During Kaatra's stand, it was this forge that churned out the mass amounts of equipment that kept the refugees alive and safe, earning it's endearing title as the Heart of the city.
The Tin Whistle: The largest tavern in the Outer City and only place open for non-denizens and citizens alike to stay. While Steinholdt is, generally speaking, a comparatively reserved atmosphere, the revelry from the Tin Whistle can be heard throughout the Outer City right up until the enforcement of curfew.
Hall of the First Officer: The highest structure in The Heights, the hall serves as the operational command post for the city as well as the First Officer’s personal quarters. Everything about the hall is designed with function first and foremost. It is, technically speaking, lavish enough to receive foreign delegates in a respectable manner. But even an untrained eye can recognize that its ability to withstand a siege and keep its occupants safe is its primary purpose.
Economy
Steinholdt's economy depends heavily upon its many mines and the foundries and forges that process the raw materials extracted from them. No other city is able to turn out as much iron as the northern Sovereignty and Steinholdt boasts the finest smiths in all of Ashal in no small part to this fact. Steinholdt also provides a number of specialty metals, chiefly mountain bone, an extremely hard and dense metal found only in the deepest reaches of the mines. The process of refining it into its usable form is a jealously guarded trade secret of which little is known except that all mountain bone passes through The Heart to be smelted down. Metal weapons and armour crafted in Steinholdt is known throughout Ashal for its uncompromising quality. Though more utilitarian in appearance than those of say Erule or Carcassim, their effectiveness to their designed purpose is unparalleled To their notable chagrin, Steinholdt is largely dependent on imports of grain and produce from Erule (and to a lesser extent Salvoss) to sustain its population. Keenly aware of this reliance and how quickly catastrophe can fall upon a city, there is an entire wing of Steinholdt’s logistics branch dedicated to tracking and storing enough food to keep every citizen inside the walls fed for a year should they ever be cut off from the world. Thankfully, their cold climate lends itself well to this sort of stockpiling.Customs and Observed Holidays
First Dawn: The holy day of Urias is a state holiday and one of the few where The Deeps is quiet and still. Festivals are held in the squares of the Outer City to celebrate the achievements of the past year and embarking together into the next. It is also the only time the rigid hierarchy of the city’s chain of command loosens and protocols surrounding interactions between ranks largely fall to the wayside allowing the lowest ensign to freely mingle with even the First Officer.Woenweal: The first and final days of the year, holy days of the sister gods Ashia and Illia, is one of the most observed holidays in Steinholdt by all levels of its people. It is customary on the final day of the year to purge oneself of things deemed to be unnecessary. These are cast down to make room for new things to take their place and setting these new goals is traditionally done on the following first day of the new year.
Harvestyne: Though not a formal holiday in Steinholdt most households will privately celebrate the holiday of Innaula by importing whatever luxurious food and drink they can afford and hosting parties with friends and family.
Founding Day: Marking the day that Kaatra planted the flag of fallen Degaz’s City Guard on the walls above Steinholdt proclaiming it the hope and future of its surviving people. Although the day is technically one where people are released from their usual duties, it is customary for citizens to volunteer for civic services such as mending the city’s walls, roads, cleaning out state buildings and the like. It is a holiday celebrating Steinholdt’s dedication to perseverance and growth through hard work.