Starting Reward and Virtue in Beneath the Shadow | World Anvil
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Starting Reward and Virtue

There are many things that may betray the true nature of adventurers. It may be their weather-beaten look, or the grim determination that surfaces when they set themselves to a difficult task. In game terms, nothing defines the stuff heroes are made of better than their special abilities and superior gear.   The growth in stature of a hero in terms of power and renown is tracked in the game using two values — VALOUR and WISDOM. Both ratings are ranked from 1 to 6, reflecting the gradual transformation of a novice adventurer into a veteran hero.   At the beginning of the game, the Player-heroes have yet to prove their worth, and start with a rating of 1 in both characteristics.   Among their various effects on gameplay, VALOUR and WISDOM grant players special abilities: Abilities granted by gaining a new rank in WISDOM are called Virtues, while those gained by an increased rank in VALOUR are called Rewards.   ♦ Virtues give the Player-heroes access to the peculiar abilities of their folk.   ♦ Rewards are upgrades that enhance a hero’s war gear.   At the start of the game, all players get to choose 1 Virtue and 1 Reward.

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