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Elves of Lindon

All Elves are endowed with tremendous vitality and great vigour. They are not subject to illness or old age, and thus can dwell within the circles of the world until they choose to leave it, or are slain.   Elves may leave their homes at any time after they reach adulthood (at about a century of age). Adventurers older than 300 years are rare, as in time all Elves find the sea-longing that lies deep within their hearts to become irresistible. In battle, most Elves carry bows and spears. Many wield swords too, but by ancient tradition some still favour axes.   CULTURAL BLESSING — ELVEN-SKILL   By virtue of their birthright, Elves are capable of reaching levels of finesse unattainable by mortals. If you are not Miserable, you can spend 1 point of Hope to achieve a Magical success on a skill roll. “Keen are the eyes of the Elves,” he said. “Nay! The riders are little more than five leagues distant,” said Legolas.   THE LONG DEFEAT The Elves find it hard to forget the taint of the Shadow once it has left its mark on their spirit. When it is time to remove accumulated Shadow during the Fellowship Phase, you can only remove a maximum of 1 point.   STANDARD OF LIVING — FRUGAL   COMBAT PROFICIENCIES   Copy the following Combat Proficiency ranks onto the character sheet, selecting a preferred Proficiency when offered a choice.   Bows OR Spears 2 Choose one Combat Proficiency 1   DISTINCTIVE FEATURES   Choose two Distinctive Features among those listed: Fair, Keen-eyed, Lordly, Merry, Patient, Subtle, Swift, Wary.   LANGUAGES AND TYPICAL NAMES   In addition to the Common Speech, all Elves speak their own, fair tongue — the Sindarin speech. For the most part, the Elves of Lindon bear names fashioned in that language.

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