Elves of Lindon
All Elves are endowed with tremendous vitality and great
vigour. They are not subject to illness or old age, and thus
can dwell within the circles of the world until they choose to
leave it, or are slain.
Elves may leave their homes at any time after they reach
adulthood (at about a century of age). Adventurers older than
300 years are rare, as in time all Elves find the sea-longing
that lies deep within their hearts to become irresistible. In
battle, most Elves carry bows and spears. Many wield swords
too, but by ancient tradition some still favour axes.
CULTURAL BLESSING — ELVEN-SKILL
By virtue of their birthright, Elves are capable of reaching
levels of finesse unattainable by mortals.
If you are not Miserable, you can spend 1 point of
Hope to achieve a Magical success on a skill roll.
“Keen are the eyes of the Elves,” he said. “Nay! The riders are little
more than five leagues distant,” said Legolas.
THE LONG DEFEAT
The Elves find it hard to forget the taint of the Shadow once
it has left its mark on their spirit.
When it is time to remove accumulated Shadow during
the Fellowship Phase, you can only remove a maximum of 1 point.
STANDARD OF LIVING — FRUGAL
COMBAT PROFICIENCIES
Copy the following Combat Proficiency ranks onto the character sheet, selecting a preferred Proficiency when offered
a choice.
Bows OR Spears 2
Choose one Combat Proficiency 1
DISTINCTIVE FEATURES
Choose two Distinctive Features among those listed: Fair,
Keen-eyed, Lordly, Merry, Patient, Subtle, Swift, Wary.
LANGUAGES AND TYPICAL NAMES
In addition to the Common Speech, all Elves speak their
own, fair tongue — the Sindarin speech. For the most part,
the Elves of Lindon bear names fashioned in that language.
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