BUILD YOUR OWN WORLD Like what you see? Become the Master of your own Universe!

Session 0

Must have at least 1 level of bard at all times.
  General overview of the families
  Advice for roleplayers: music is a heavy theme, there are other themes. If you find them they'll signal the path that's laid out. Use this in a positive or negative way however you see fit.
  Advice for mechanics people: music is a heavy theme, characters actions, new lands, and especially enemies are based on their music. Listening to the music might give you insight into enemy attacks. I will allow 3 respecs in the campaign, try some niche builds that make sense for the occasion.
  Advice for lore nerds: Reading sucks, but I did spend time on the world anvil so I've tried to integrate info that might be useful. Hopefully it will give a boost in game, not necessary but it may equate to autopassing some ability checks. I might leave more useful/interesting tidbits than that.
  Character creation rules: Ceramic: AC+2, bludg damage received+1/die damage, slashing threshold 2, fire res Metal: insight to music +1, disadvantage to stealth, one extra spell slot per day 3rd spell cap Polymer: lightning res. Bludg threshold 2, fire damage received +1/die Composite or natural materials: stealth checks +1, pois dam received +1/die, sleight of hand proficiency
  fixed health no partnered content starting in land of the hearth use prerequisets for feats no prerequisets for multiclass species: human starting level: 2 sources: select only expanded rules
  One non-rp semi magical item
 
  Jason: Cheesely Prestongrate A cheese grater, see picture in discord, not lactose intolerant. see image in discord

Yardle

Soldier: Was a part of a war before awakening outside of the chateau, revolutionary war. Brought over by a frenchman and then found his way to the chateau. Support Staff. aware of his past but choosing to be a musician instead From Kitchen Kingdom, music inspired: flamenco music.  Leather jacket, has a different stain on it at all times
  Tino: Abasourdi Lightning Rod playing the drums, see picture in discord. No face, moves things with the tip of his head. copper core silver plating
  Acolyte: Pantheon: the roof, stood outside during a thunder storm. Awoken back-toback lightning strikes, first strike awoken him and then was struck again as his first experience.
  Drums
  Shield +1
  Deedee: Pierre Branch Hat Rack, shiny chestnut wood, all one color, very flamboyant, collect hats through the campaign. Arms on hook of the hat rack. four arms of racks four legs, ball top is the head. Blends in to find gossip. hair dresser, make-up artist
  Sage: lore is gossip
  Fiddle
  Comb - Disguise kit self or other 1/day
 
  Erin: Ynes Garden fairy statue, torso sized slightly above head, leaf skirt, flower on head, stainglass wings, gray stone elsewhere
  flute
  spacy, tends to garden, feels at home in the garden, protective of the garden
  Sage: gardening knowledge; primordial,
  Ring- summon elemental: earth scales with level
  Aaron: Cecile Grumpleton Trowel, keen to nature, more of a recluse, wood trowel, old soul, weathered look. Medium size beard salt and pepper color. top of head is bald trowel, metal trowel is rusted. Has hands, carved himself two stubby feet at the base of his trowel. proportional human arms. feet look terrible, first time ever carving
  Criminal: fend for himself, northern gardens of chambord some wetwork for the Pelle family.
  Viol
  Bow +1
  Nick: Charles Lepot
  Cast iron (Metal) enamaled chamber pot, chipped up, not well maintained. came awoke when someone was using him. trying to stay hidden and do sneaky things. No legs just arms
  Haunted One: beasts chamber pot when he was the beast
  Crossbow: regen Heal 5 a turn
  Bagpipes

Comments

Please Login in order to comment!