Ethereal X

There are creatures whose physical bodies have long since rotted away, if indeed they ever existed. Such beings are nearly immune to normal weapons – only magic can reliably harm them.   Ethereal creatures treat all terrain as open terrain for the purposes of movement. They may not finish their movement inside impassable terrain. They are also never slowed by any special rule, spell or item that would otherwise reduce their movement or stop them from moving completely.   Ethereal creatures block line of sight normally and cannot see through anything that would block the line of sight of normal units. Characters that are not themselves Ethereal are not permitted to join units that are (even if they become temporarily Ethereal for some reason).  

Ethereal Save - Ethereal X

Models with this special rule have both the Magical Attacks and Unstable special rules. Ethereal models have a 2+ Ward Save against mundane attacks and a X+ Ward Save against Magical Attacks and Spells. Models with an Ethereal Save cannot use mundane armor while they are Ethereal. Models who become Ethereal due to a spell or special rule lose their armor save for the duration of the effect. Models with magical armor can make armor saves as normal (but only for the portion of their save coming from magical armor).  

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