Session 73-4: The Towel Is Not The Problem
General Summary
Session 73-4: Got 99 Problems...
Chatting about plan
Robyn suggestions heading to house palen, get out quietly, maintain surprise - we found information, up to Palen what they do about it
Rel wants to do something
Penny asks if Rythera can animate stone - Dhaer speculates he may be preserving people to raise
Settle on heading to find the sentry and get information
Dhaer says he and Liv can turn undead - explains that she has the ability even if she didn’t know about it
Liv says she was descended from a god and has wings - Dhaer wasn’t aware, hadn’t been told, Liv thought she had
Forces seem to be doing a sweep down into the city
Raised in skeletons not too smart, not looking in all houses and crannies
30 mins to palace deygoth
3 times the size of any other building
2 crossed swords on the front
Castle like, battlements with small windows, most defensible structure seen outside of Bastion
Constructed out of stone
Climb up the windowsill quietly and look over the roof
Couple of skeletons on the promenade
2 to the right of palace
Corpses littered around the statues
5-6 corpses, look like style of clothing as house deygoth
Pale green leather jerkins with brown sleeves and pale trim
Enormous ornate statues
Plinths at the base
3 are drow, different drow, one with a greataxe, one with symbol with two scimitars, one with a massive pair of maces with spikes
Entrance to the tunnel see a figure - flowing golden hair, pale complexion, dark purple plate, carrying a double ended glaive
Can’t see any of the left wall
See the right wall into the cliff itself
Tunnel looks like the only way in
Discuss options:
Run
Distraction options to draw mykera away
Dhaer turns into bat to case the joint
Comes back and says rythera can see through magic illusions and knows we’re here
Ryhtera comes out
Calls for us to play as he needs target practice
Uses detect magic to find us from magic items equipped, says we look like a solstice tree
Skin barely hanging on to his face
Purple robes
Bones strapped on
Archfey Lich standing brazenly in the courtyard
Can see through magical illusions (truesight)
Also found us using detect magic
Rythera - immune to non magic damage
Rel did damage
Mykera came around the corner to cut our escape off
FIGHT STUFF
Robyn gets wiped AGAIN
Dhaer saves her bacon
Rythera nopes outta there with Mykera
We head back to Daegoth palace
Head to the palace
Go through 20ft entry tunnel into circular room
Pedestal in the middle
5 tunnels leading to other
1 to left, two corridors leading off, leading off to grand dining room, long table with chairs around it; grander chair at the head of the stone. Small corridor off the side that lead to small alcove rooms, light peeking from each, alcoves for slits into the archway
2 Workshop; statues in front of cooled forges; anvils in the centre, one with hammer mid air, racks of weapons and tanning racks. No leather on racks but seems to be where the guards get their armour.
3 Next down lead to two upward stairs
4 kitchen area and pantry alcoves
5 has a locked door at the end
Statues of petrified drow
Eeriely quiet
Deathly silent
Skeletons have stopped moving and
Dhaer said that Rythera was in one of the upstairs rooms, writing
40 golden shimmer coins, not the same gold that we have
27 bronze coins
63 small leadlike coin
Take the stairs up to the right
Open chamber with poles in the middle
Two doors at the end, one left one right
Poles appear to be wood, looks like a practice room
Doors are both locked, take the one to the left to
Pick the lock, use one of Liv’s lockpicks to hold the latch open
Long corridor, 70-80ft, 20 ft, 30ft and one on the end.
First door opens to a library full of books
Few drow milling about in robes similar to the one seen in the hallway
Second door is a barracks
Beds, bunks and footlockers - 40-50 beds
20-25 statues
Dark green tunic armour
Various insignia on it, golden shimmering trim across the chest
Very well made
Practical but ceremonial guard wear
All in pristine condition - set up exactly the same place, well trained, well drilled
Door at the end is locked
3 latches
Looks to be similar self-locking
Liv gives guidance
Magical lightning zips out, Robyn dodges out of the way
Room was quarter of the size
3 tables in the room
High writing benches
On one wall there is a map
Smaller version of the one of the wall on the table
Map on the wall is of the Palen Imperium
More detail around House deygoth
Shows passages that we were going to be taking
Circumventing House carlaith
Palen twice the size of Deygoth
Carlaith similar to Deygoth
Maps on table: one is overview of area around Carlaith, circular centre with bridge leading off it
Different coloured stones placed on the map on the table
Statue holding a handful of stories
One by the third table
In the war room, planning their assault on Carlatih
Stones on the table, dark blue in various points around carlaith
Rose quartz around the outside
They know not to assault the main bridge its too well defended
Neither of the Drow Don’t believe either of them are the sentry - neither are beefy boys
Third map seems to be internal view of not sure where
Rel copies third map of a blueprint of a layout of somewhere, not know where
Robyn copies underdark map with Dhaer’s help to take down words and markers
Penny finds a document of a scouting report, they know about the dragon and the size of
Avoid if possible
Seems to be controlled by the night mother
Nothing like anything they’ve ever seen
Dhaer users Sending to report finds to House Palen
Rel looks out the window
Beautiful view, greek hillside, off the side is the small pools illuminated by the pools
Shapes by the pool but no idea the size
Lush greenery in the cavern
Muted version of the Feywild
Robyn pinches one of the sapphire war room stones
Can’t open the door that Liv attempted due to the
Rel takes a chip out of the wood
Dhaer mends it don’t want to make them unhappy
Guards statues in left wing
Taller figure in more ornate armour
Standing in front of large slate with scrawling on it
Seems to be second or general of sorts giving a briefing
Second barracks
Rel and liv try to open footlocker and fail
Robyn opens second room, seems to be more officers quarters, less beds, fancier armour
Last one
Open the door and Robyn gets paralysed by a spell
Sentry is jacked and also nekkid
Partner (male) in bed pulling sheets up
Sentry is a huge man, bed set up for him
He’s reaching for his scimitars
Robyn puts towel around Sentry
Rel checks - find a coded message, Dhaer copies in undercommon for trying to break it later
Lightning’s twice trying to open last door
Robyn gets knocked back and door swings shut
Glowing purple dome in the room#
Arcane books around the room
Mechanical and arcane workings in the dome generating its own power source
Tomes on the shelves
Two chairs, one with a statue in it
Figure in chair is wearing exceptionally ornate rows
Door opens onto alcoves with arrow slits on this side
Rel and Robyn pass out after drinking
Lucid dreaming after drow liquor
Next morning restoration on Sentry
Move scimitars to other room
Purple wave came from behind us
Sentry disintegrated
Starts screaming
Disintegrates into dust as the purple wave hits
8th Proviso
Report Date
14 Feb 2021
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