Session 71: Into the Underdark Part 1
General Summary
We enter the underdark from Haven. The air is oppressive and uncomfortable, even this high up before we've taken any proper descent downwards.
Even though we've been on this exact path before, it still feels uncomfortable. The path spirals anticlockwise as we go futher and further down, with passages spiralling off to the right, and a gaping cham to the left.
Dhaer keeps Dancing Lights going as we head down, dim but enough to see. He says he's been thinking of the problems with the path we've taken in the past - we've no Changeling to bluff our way past any guards and patrols this time.
The options are a route to Palen past Karlaith; risky but the quickest at two days travel.
Another through a dangerous area that is three days, with no patrols for how dangerous it is.
The third past House Daegoth, but the risk is that Daegoth has succumbed to similar madness as Karliath. They've not been heard from for some time, though if things are normal, they won't show hostility.
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We don’t know where Xun is so need a base from which to conduct an investigation
Play a diplomatic game with Palen
House Deygoth leader - pragmatic, called the Sentry
He’s apparently different to the other two
The Warden of Palen is transactional - favour for favour etc
Sentry is very blunt and will respond in the way he’s spoken to if he’s even there
If you greet with kindness he’ll show kindness, if violence then he’ll kill you quickly
Rel “now I want to know why they’re silent”
Keep heading down these seemingly bottomless pit
Robyn suggests tying to another and turning lights off
Penny says it was a good idea
Dhaer said that there’s things down here that don’t need lights to see, and if the lights go out, he’s dead
Robyn says his sense of humour is fucking ridiculous
Dark down here is oppressive
Ceiling is barely visible 20 feet above
Then into single file
Can see further ahead than a before, 40-50ft, thin layer of fog and cold, moisture and plant growth
Glow from the rocks themselves
Rocks of Deygoth have their own light source
Dancing lights has gone, light hasn’t changed
Has been like that as long as Dhaer has been travelling down here
Rel finds a pebble with no glow but fog is cold
Rest in a small alcove
Acrid smell beginning - fungal smell
Path forks
Rock pile blocking the left path, looks like its been there a long time
Fungal green growth across the archway and path ahead
Acrid smell is strong by it
Rock pile with a bleached skeleton
Rel throws rock
Penny throws piece of rations
Rel goes to burn it
Gets affected by some sort of fungus affect
Tentacle creature comes out of the fungus
Huge Alkalith
Recoils from radiant damage
Rel tried shouting at the Tanarruk, it said fuck off back in orcish
Skeleton, multiple limbs and tail, almost a limb for walking, humanoid but not human.
Unlike anything we’ve seen
We follow Dhaer around the corner after dealing with the demon
Robyn starts having a panic attack
Dhaer uses calm emotion
Dhaer said he was impressed at Rel
6th Proviso
Report Date
14 Feb 2021
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