Session 13: Vampire's Loss, the Crew's Gain: Scallywags and the Grey Coasts Report in Barur | World Anvil
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Session 13: Vampire's Loss, the Crew's Gain: Scallywags and the Grey Coasts

General Summary

It is 1 pm on the 12th of Light 698, and the Scallywags find themselves at claws end of vampires, zombies, and skeletons.
They start on the first floor, and split through ladders and stairs to the second, all the while Brimstone and E'krae with a small squard of Nean Guards defend against 3 vampires. Aikhon and Skiff search crates and Rognur finds a barrel guarded by monstrous centipedes.
They eventually go upstairs, but the ceiling has fallen in, and Skiff and Brimstone, where zombies are found, and two strange boxes: one filled with medical supplies and other locked.
The guards below hear the noise, but stealth, speed, and Skiff's deceptions help keep the majority of the coin with the crew.

We pick next session, early morning of the 13th of Light.

Rewards Granted

Skiff finds two pouches in crates about this abandoned mansion. He gave them to the knights of Ne... they now have 6/50 renown with them.
They also find upstairs a barrel with many coins: 1100cp; 8000 sp; 2100 gp; 120 pp   There were 8 gems, but Brimstone ate two: jet, 2 amber, 2 tourmaline, coral
Eaten: amethyst, tourmaline

They also find medical supplies and a locked crate. Med: 5 nutrients, 2 regular healing potions; purification kit; Locked Crate: Crystal ball

4 vampires skulls: 100 gp; 3 zombie skulls, 15 sp.

Missions/Quests Completed

Defeat the vampires within the abandoned mansion

Cover image: by Seth Love

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