Introduction to Barsaive
Barsaive is a large and varied land. It covers thousands of square miles of terrain, and much of it remains uncharted to this day. While the merchant caravans of Throal and other cities have done much to connect the farflung corners of the province, those who stray from the known trade routes may find themselves facing bandits, wild animals, or worse in the wilderness. It is a land of danger, but those who choose to face the danger can find lost treasures, learn forgotten secrets, and build their legend from the ruins of the Scourge.
While Barsaive does not have clearly defined borders, most people agree that certain landmarks indicate the boundaries of the province. To the north is Blood Wood, home of Queen Alachia and the Elven Court. To the west lie the Wastes, a once fertile land that is now a blasted and ashen home to Horrors and their monstrous creations. Death’s Sea, a massive ocean of lava, marks the southern boundary. Legends claim the Passions imprisoned Death below its surface, and its searing waves are a rich source of True Fire. The eastern edge of Barsaive is the Aras Sea, a saltwater ocean that connects to lands beyond.
While Barsaive does not have clearly defined borders, most people agree that certain landmarks indicate the boundaries of the province. To the north is Blood Wood, home of Queen Alachia and the Elven Court. To the west lie the Wastes, a once fertile land that is now a blasted and ashen home to Horrors and their monstrous creations. Death’s Sea, a massive ocean of lava, marks the southern boundary. Legends claim the Passions imprisoned Death below its surface, and its searing waves are a rich source of True Fire. The eastern edge of Barsaive is the Aras Sea, a saltwater ocean that connects to lands beyond.

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