Earth/Midgard Humans
An average Adult human is worth zero points. They have starting stats of
In addition they will have skills that would be normal for someone from the society they were raised in and any jobs they have been doing.
In American in 1922 they would have finished grade 8 or 9 when they left school. (Age 13 to 14 years old) At that age the stats would be
one or two points less for the bought stats and Height and weight would be less. They then would have gone to work in the family
business, often farming or ranching.
| Strength | Dexterity | Intellinegce | Health | Piety |
| 10 | 10 | 10 | 10 | 10 |
| Hit Points | Fatigue | Perception | Will | Size Modifier |
| 10 | 10 | 10 | 10 | 0 |
| Lift | Speed | Damage Resistance | Damage Thrust | Damage Swing |
| 20/40/160 lbs | 5 | 0 | 1d-2 | 1d |
| 9.07/18.14/ 72.575 kg | ||||
| Dodge | Move | Parry | Height | Weight |
| 8 | 5 | 3+ half skill Level | 5' 9" | 160 lbs |
| 175.26 cm | 72.575 KG | |||
| Block | Damage Resistance | |||
| 3 + half Skill Level | 0 + Worn |
Disadvantages/Quirks
These are things that cause problems for your character and are not something everyone has to deal with.
As with advantages they can be naturual, supernatural or even a curse. The cost is variable based on how
often it causes you trouble and how much. This cost is deducted from your character.
Color Blindness, for something like red/green color blindness this would give you 2 points extra to spend on
other skills and stats. Total color blindness, the world is black, white and shades of grey, 10 points. You have lost
your hand, 15 points for the non dominate hand.
These could also be something like an enemy who wants to harm you or a secret you must keep or even a friend
or family member that could be used against you.
The ability to use magic or invoke the blessing of dieties is something anyone can attempt and even
succeed at. Unless they have the appropriate advantage (Magery/power investiture/cleric) They will
not be very good. Psionics require the psionic talent for each area (There are several) at a cost of 5 points
per strength level of talent.
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