Earth/Midgard Humans

These are the "normal races" that make up the human race. They are all capable of interbreeding. There are a number of cosmetic differences: skin, hair, eye color There are differences due to adaptation to local areas. Overall human is human
An average Adult human is worth zero points. They have starting stats of  
Strength Dexterity Intellinegce Health Piety
10 10 10 10 10
Hit Points Fatigue Perception Will Size Modifier
10 10 10 10 0
Lift Speed Damage Resistance Damage Thrust Damage Swing
20/40/160 lbs 5 0 1d-2 1d
9.07/18.14/ 72.575 kg
Dodge Move Parry Height Weight
8 5 3+ half skill Level 5' 9" 160 lbs
175.26 cm 72.575 KG
Block Damage Resistance
3 + half Skill Level 0 + Worn
In addition they will have skills that would be normal for someone from the society they were raised in and any jobs they have been doing. In American in 1922 they would have finished grade 8 or 9 when they left school. (Age 13 to 14 years old) At that age the stats would be one or two points less for the bought stats and Height and weight would be less. They then would have gone to work in the family business, often farming or ranching.
Advantages/ Perks These are abilities that rae beyond what is normal for a human being. They can be minor, always knowing where true north is, or major, regeneration. They could be allies or patrons. They can be normal, or even supernatural or a blessing. The cost of these variable and is added to your character. So to always know where true north is would cost 2 points, to be able to know your way around anywhere you have been before would be 5 points. Regeneration of 2 extra hit points per day is 10 points, Regenerating one hit point per hour would be 25 points.
Disadvantages/Quirks These are things that cause problems for your character and are not something everyone has to deal with. As with advantages they can be naturual, supernatural or even a curse. The cost is variable based on how often it causes you trouble and how much. This cost is deducted from your character. Color Blindness, for something like red/green color blindness this would give you 2 points extra to spend on other skills and stats. Total color blindness, the world is black, white and shades of grey, 10 points. You have lost your hand, 15 points for the non dominate hand. These could also be something like an enemy who wants to harm you or a secret you must keep or even a friend or family member that could be used against you. The ability to use magic or invoke the blessing of dieties is something anyone can attempt and even succeed at. Unless they have the appropriate advantage (Magery/power investiture/cleric) They will not be very good. Psionics require the psionic talent for each area (There are several) at a cost of 5 points per strength level of talent.

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