Panther
PHB, pg. 148
Panther CR: 1/4
Medium beast, unaligned
Armor Class: 12
Hit Points: 13 (3d8)
Speed:
50 ft
, climb: 40 ft
STR
14 +2
DEX
15 +2
CON
10 +0
INT
3 -4
WIS
14 +2
CHA
7 -2
Skills: Perception +4, Stealth +6
Senses: Passive Perception 14
Languages: -
Challenge Rating: 1/4
( 50 XP)
Proficiency Bonus: +2
Keen Smell. The panther has advantage on Wisdom (Perception) checks that rely on smell.
Pounce. If the panther moves at least 20 feet straight toward a creature and then hits it with a claw attack on the same turn, that target must succeed on a DC 12 Strength saving throw or be knocked prone. If the target is prone, the panther can make one bite attack against it as a bonus action.
Actions
Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage.
Claw. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 4 (1d4 + 2) slashing damage.
Suggested Environments
Forest, Grassland, Hill
Comments