Orcs were the second race made by the Aryans and made somewhat by accident. Aryan scientists had decided to inject random mixtures of animal DNA, magic incantations, and academical mixtures into human hosts. This process would eventually lead to Orcs being created. Injected with warthog DNA, Orcs have thicker skin and small tusks.
Basic Information
They have extremely thick skin that provides them with a +1 soak to slashing damage.
Infant: 0-4 years
Child: 4-15 years
Adolescent:16-29 years
Adult: 30-99 years
Elderly: 100-120 years
Orcs can eat anything humans eat. They prefer fresh, high quality food and value cooking as an honorable trait.
Additional Information
Tight-knit community, strongly believes in trusting and being trustworthy. In Orcish cities and villages, each family has a spokesperson that is chosen by the members. These spokespeople make up a council that hear the people and make decisions for the entire city, state, region or nation. The council members can be any age, as long as the families think they are of sound enough mind to make good decisions. The youngest council-member to date was twelve years-old when they were voted in by their family.
Pronounced facial/bone structure, small tusks that protrude from the lower jaw.
The largest settlement of Orcs is found by the oceanside, though they are known travelers and can live anywhere. Many set out from their hometown to seek adventure and end up settling down.
Orcs are extremely intelligent, but can occasionally struggle with understanding certain types of jokes or humor.
Orcs have dark vision up to 15 ft.
Civilization and Culture
When two Orcs desire to be Bound to one another, they go through what is called “the Trials.” It’s a series of challenges they have to face together, and occasionally alone. These trials are designed to test their integrity, compatibility, and trust.
If an Orc willingly has intercourse with their desired partner, that means the recipient is the chosen mate. Of course, this means that outside of the species Orcs are very vulnerable, as their chosen mate may not know this and just think they’re having normal sex. If two Orcs consensually have intercourse, however, that means they are choosing each other––forever and always, no going back. This isn’t seen as something to fear, or as an act of tying one's-self down among Orcish culture; instead, it is one of the highest honors an Orc can achieve.
Orcs mate for life––although if they find a partner and are rejected by them, they will move on. However, if two Orcs enter a relationship willingly, it will last until one or both Orcs die. When one dies before the other, the remaining Orc will live the rest of their life in solitude. Like ducks. The main things Orcs look for in a relationship is height, strength and patience.
They wear minimalistic clothes, typically made from hide or leather.
Orcs are very proud of their heritage and do their best to teach their children everything they can about it. They teach them customs, traditions, recipes, vows, and so on.
When two Orcs desire to be Bound to one another, they go through what is called “the Trials.” It’s a series of challenges they have to face together, and occasionally alone. These trials are designed to test their integrity, compatibility, and trust.
Untrustworthiness and laziness are looked down upon and harshly judged.
After the great Catastrophe most Orcs joined Wilhelm to help rebuild the world. When Carson created the Kingdom of Avalon most Orcs left for Norden Reunia and for the outer borders of Avalon where they could live in peace. After the second Aryan War and the Elven Goblin war many Orcs, Goblins, and Lowe starting petitioning leaders in Avalon, Prussia, and Norden for a homeland of their own. Most of their request fell on def ears. When Baldur fought for it's independence these races decided to take matters in their own hands. With help from the Dwarven City States the Orcs, Lowe and Goblins created the MulVaru Coast Confederacy in the year 236 AC.
After King Carson started his short persecution of Fabricated many Orcs left to join the nomadic Centaur Herds in the plains to the south of Avalon Valley. Of those who left for the plains 3 tribes of Orcs didn't like the peaceful nature of the Centaurs. They broke away from the Centaurs to create nomadic tribes of raiders. They started hunting human settlements roaming from the deserts of Azteca to the south to the boarders of Prussia, Baldur, and even Suna Kinorsca. Once all 3 tribes united and raided as north as Norden Reunia where a army led by General Artemis Fay united with Avalon Kingdom to push them back. These tribes would be known as Phantom Tooth Tribe, Blood Moon Kings, and the Saber Tooth Tribe. While many Orcs view these tribes as barbaric there are many that seek them out to join.
Most Orcs prefer other Orcs, and though having a relationship with another race is not frowned upon, it is fairly rare.
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