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The Royal Navigator's Guild

The Royal Navigator’s Guild was chartered by the Felderian government after the re-discovery of the New World by the people of Eridas. The Guild is one part professional society, one part scientific organization, and one part business venture. The Guild’s membership is an eclectic mix of explorers, scientists, cartographers, privateers, and adventurers of all stripes. Its mission is to explore and chart the fringes of the known world, studying the places, people, and cultures they encounter and returning to Eridas with news of their discoveries.   Though nominally an intellectual organization, the Guild's activities also pave the way for trade, conquest, and colonization. It often serves, deliberately or by coincidence, as the vanguard of empire overseas. In the present day, most of its work consists of mounting research expeditions and cartographic voyages to the far reaches of the New World and other remote areas still mysterious to the peoples of Eridas. The Guild regularly employs adventurers to assist in its various projects. Its headquarters in Whiteharbor is frequently a first port of call for those looking to make their fortune on the high seas.
Type
Guild, Adventuring

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