The Silvered Fang
Owner: Fenric Darrow
Located in a darker, more mysterious corner of University City, The Silvered Fang is a weapons shop with an air of both elegance and danger. The exterior is adorned with intricate carvings of wolves and moon symbols, hinting at the store’s primary focus—silvered and enchanted weaponry. Inside, the atmosphere is dim, with low lighting highlighting carefully arranged weapons on black velvet displays. The walls are lined with weapons of all sizes, each with their own unique gleam.
Fenric Darrow, the shop’s owner, is a quiet and reserved half-elf with a strong presence. He has a reputation for his craftsmanship, particularly in creating silvered weapons capable of dealing with creatures vulnerable to silver. Fenric has a subtle, somewhat aloof demeanor, often preferring to stay in the background while allowing his work to speak for itself. His shop is known for high-quality items, and it caters to those who hunt or fight against creatures of the night—werewolves, vampires, and other supernatural beings. The faint scent of metal and enchanted oils permeates the air, adding to the mysterious aura of the shop.
The Silvered Fang offers a wide variety of silvered weapons and enchanted items, each crafted with precision and imbued with magic for those in need of specialized armaments.
Item | Description | In-Game Effects | Price |
---|---|---|---|
Silvered Shortsword | A basic shortsword with a silvered blade, designed to harm creatures resistant to non-magical attacks. | Deals an extra 1d6 damage to lycanthropes and other creatures vulnerable to silver. | 20 gp |
Silvered Dagger | A sleek, silvered dagger perfect for close combat. | Deals an extra 1d6 damage to lycanthropes and other creatures vulnerable to silver. | 25 gp |
Silvered Longsword | A silvered longsword, ideal for adventurers facing lycanthropes and fiends. | Deals an extra 1d6 damage to lycanthropes and other creatures vulnerable to silver. | 40 gp |
Silvered Warhammer | A warhammer with a silvered head, useful against supernatural threats. | Deals an extra 1d6 damage to lycanthropes and other creatures vulnerable to silver. | 45 gp |
Enchanted Shortsword of Light | A shortsword with faint glowing runes, offering enhanced precision. | +1 to attack and damage rolls, and the sword emits bright light in a 10-foot radius. | 875 gp |
Silvered Greatsword | A large silvered greatsword designed for heavy-hitting combat. | Deals an extra 1d6 damage to lycanthropes and other creatures vulnerable to silver. | 85 gp |
Enchanted Dagger of Stealth | A sleek, magical dagger that helps the wielder remain unseen. | +1 to attack and damage rolls, and the wielder gains advantage on Stealth checks when using the dagger. | 1,000 gp |
Silvered Battleaxe | A silvered battleaxe with a robust, thick blade perfect for cutting through supernatural threats. | Deals an extra 1d6 damage to lycanthropes and other creatures vulnerable to silver. | 120 gp |
Enchanted Longsword of Frost | A longsword wrapped in frost and glowing with icy energy. | +1 to attack and damage rolls, and the sword deals an additional 1d6 cold damage on a hit. | 1550 gp |
Silvered Halberd | A large silvered halberd with both reach and power, ideal for large creatures. | Deals an extra 1d6 damage to lycanthropes and other creatures vulnerable to silver. | 175 gp |
Enchanted Rapier of Precision | A lightweight rapier enchanted for precision strikes. | +1 to attack and damage rolls, and the weapon grants the user advantage on attack rolls against creatures with lower Dexterity. | 1200 gp |
Silvered Mace of Divine Wrath | A mace with a silvered head that channels divine energy. | Deals an extra 1d6 damage to lycanthropes and other creatures vulnerable to silver, and once per day can cast Divine Smite as a bonus action. | 250 gp |
Enchanted Greatsword of Fire | A massive sword with fiery runes that burst into flames when swung. | +1 to attack and damage rolls, and the sword deals an additional 1d6 fire damage on a hit. | 1300 gp |
Silvered Morningstar | A silvered morningstar, designed to combat creatures resistant to physical damage. | Deals an extra 1d6 damage to lycanthropes and other creatures vulnerable to silver. | 350 gp |
Enchanted Spear of the Storm | A spear with a crackling electric aura, capable of calling lightning. | +1 to attack and damage rolls, and once per day, can cast Call Lightning as a 3rd-level spell. | 1500 gp |
Silvered Pike | A long, silvered pike that can be used for both melee and ranged combat. | Deals an extra 1d6 damage to lycanthropes and other creatures vulnerable to silver, and has a range of 20/60 feet. | 600 gp |
Enchanted Sword of the Sun | A glowing longsword with solar runes, capable of blinding foes. | +1 to attack and damage rolls, and once per day, can cast Sunbeam as a 6th-level spell. | 1750 gp |
Silvered Flail of the Underworld | A spiked silvered flail designed to harm creatures from the Abyss. | Deals an extra 1d6 damage to fiends and other creatures vulnerable to silver. | 900 gp |
Enchanted Blade of the Phoenix | A fiery blade imbued with the essence of a phoenix, capable of resurrection. | +2 to attack and damage rolls, and once per day, when the wielder drops to 0 HP, they automatically regain 1d6 HP. | 3,200 gp |