Warp Weapon
1st-level psionics (psychoportation)
Invoking Time: 1 action
Range: 60 feet
Display: Glowing fissures appear in the target weapon
Duration: 1 round
Choose one nonmagical weapon(including natural ones) held by one creature you can see within range. That creature must make a Strength saving throw, taking 3d6 force damage on a failure, or half on a success. On a failed save, the weapon can’t be used to attack until the end of your next turn.
At Higher Levels. If invoked at 2nd level or higher, this manifestation's damage increases by 1d6 per manifestation level above 1st.
Invoking Time: 1 action
Range: 60 feet
Display: Glowing fissures appear in the target weapon
Duration: 1 round
Choose one nonmagical weapon(including natural ones) held by one creature you can see within range. That creature must make a Strength saving throw, taking 3d6 force damage on a failure, or half on a success. On a failed save, the weapon can’t be used to attack until the end of your next turn.
At Higher Levels. If invoked at 2nd level or higher, this manifestation's damage increases by 1d6 per manifestation level above 1st.
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