College of the Soulsong in Audalis | World Anvil

College of the Soulsong

College of the Soulsong

Bards of the College of the Soulsong manipulate the mind and soul through psionic powers. Through these powerful forces, these bards are able to force creatures to rethink their plans and stop their current actions as well as powerfully bolster their allies. These bards are able to relate to others very easily due to their grasp of the soul letting them read people like a book.
 
Restriction: Psionic
Any who choose this college are psionically awakened. In additional, your spells count as psionic powers rather than arcane spells.
 

Soulsinging

Beginning when you join this college at 3rd level, you learn the secrets of the soulsong, a mystical psionic force that amplifies your music and song.
  You may use a bonus action to enter the mystic Soulsong which lasts for 1 minute or until incapacitated. You can dismiss your Soulsong at any time (no action required.)
  While your Soulsong is active, you gain the following effects:
 
    • Once per turn, when you deal psychic damage, you may add your bardic inspiration die to the damage without expending a use of it.
    • Creatures of your choice within 10 feet of you, as well as yourself, have their speed increased by 10 feet. Creatures you did not choose instead have their speed reduced by 10 feet while in range. This range becomes 30 feet when you reach 14th level.
    • You have advantage on Charisma skill checks.
You can use this feature a number of times equal to your proficiency bonus, and you regain all expended uses of it when you finish a long rest.
  In addition, whenever you would learn a Bard spell or gain a spell from Magical Secrets, you can instead learn a psionic manifestation from the Ardent or Psion manifestation lists. Regardless of the list you choose from, use Charisma as your manifesting ability for these.
 

Freedom and Fate

Also starting at 3rd level you learn to undermine the mental defenses of your foes or bolster those of your allies on a whim. Whenever a creature you can see within 60 feet of you rolls a Charisma, Intelligence, or Wisdom saving throw against an effect that would cause the charmed, frightened, or stunned effect or any other effect the DM deems mind-altering, or they roll a Charisma, Intelligence, or Wisdom saving throw to end such an effect, you may expend a use of your Bardic Inspiration and either add or subtract the result from the target's saving throw. You can choose to do so after the saving throw is rolled but before the DM declares if the save is successful or not.
 

Song of Glory

Beginning at 6th level, you can bring the ideas of victory and glory to the forefront of creature's minds, or banish the very idea from them. Your Bardic Inspiration can be applied to creature's damage rolls. When it does, the extra damage dealt is psychic damage. You can also choose to use your Bardic Inspiration on an enemy, demoralizing them. When you do, you choose when to make them subtract the die from an attack roll, ability check, saving throw, or damage roll.
  While Soulsinging, you can grant a use to one ally and one enemy with each use expended as long as the two targets are both within range and within 30 feet of each other.
 

Soul's Rhythm

Starting at 14th level, while you are Soulsinging you can add your Charisma modifier to any psychic damage you or an ally within 60 feet of you deals.

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