Sith Armour {|}
The war against the Jedi birthed great advances in personal combat on both sides. Armourers constantly improved their wares, but lightsaber technology remained constant. By the war's end, a fully armoured Jedi Padawan could face a Sith Marauder and survive the first exchange. Donning armour requires understanding two things: how to kill an armoured opponent and how to use armour to protect yourself from counterattack. The first comes from combat training. The second requires an understanding of the materials that can withstand a lightsaber blow while still allowing some measure of mobility for the wearer.
If you are accustomed to unarmoured sparring, it is best to begin with armourweave. This material incorporates a lightweight metallic mesh while maintaining the flexibility of cloth. Armourweave can be arranged to form pieces of fabric armour, or it can be worn as a cloak. It will guard against acids and flame. It can diffuse the energy of blaster bolts, though not their kinetic impact. A lightsaber's point can burn through armourweave, but it will allow you to shrug off glancing blows made with a blade's edge.
Beskar'kandar is plate armour cast from Mandalorian iron. Although it is nearly impervious to a lightsaber blade, it is extremely heavy and requires the wearer to rely on a Strong style, or djem so, combat stance.
Unique to the Sith is dark armour - plate armour that is infused with a dark side essence through Sith alchemy. These suits, once rare, poured from the workshops of Sith armourers during the last war. Many became prizes for battlefield scavengers. Dark armour can almost certainly be found among the black marketeers of the underworld. If one is discovered, it should be reclaimed - and those who seek to profit from our legacy should be eliminated.
The protection offered by armour can be augmented with a shield held in your off hand. A shield of polished beskar can also be used as a bashing weapon. Its edges can be honed to razor sharpness and can be used to slice or kill.