Vik Forran
Vik CR: 5
STR
12 +1
DEX
18 +4
CON
16 +3
INT
10 +0
WIS
12 +1
CHA
20 +5
Athletics +4, Acrobatics +7, Perception +4, Insight +4, Persuasion +8
Passive Perception 14
Pack Tactics
Vik has advantage on an attack roll against a creature if at least one of Vik’s allies is within 5 feet of the creature and the ally isn’t incapacitated.
Actions
Multiattack
Vik makes three attacks with his shortsword or two attacks with his militia pistol.
Shortsword
Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 1d6 + 4 slashing damage.
Militia Pistol
Ranged Weapon Attack: +7 to hit, reach 80 ft./320 ft., one target. Hit: 1d10 + 4 piercing damage.
Legendary Actions
Vik can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature’s turn. Vik regains spent legendary actions at the start of his turn.
Sword Swipe
Vik makes one attack with his shortsword.
Rally The Troops
Vik commands one ally he can see within 30 feet to use its reaction to make one weapon attack as a reaction. This ally must also be able to hear and see him. Gunfire (Costs 2 Actions).

Halfling leader of the Caldere Island Militia
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