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Vik Forran

Vik CR: 5

Small humanoid (halfling), chaotic good
Armor Class: 16 Studded Leather
Hit Points: 78
Speed: 30 ft

STR

12 +1

DEX

18 +4

CON

16 +3

INT

10 +0

WIS

12 +1

CHA

20 +5

Saving Throws: Dex +7, Cha +8
Skills:

Athletics +4, Acrobatics +7, Perception +4, Insight +4, Persuasion +8

Senses:

Passive Perception 14

Languages: Common, Halfling
Challenge Rating: 5
Proficiency Bonus: +3

Pack Tactics

Vik has advantage on an attack roll against a creature if at least one of Vik’s allies is within 5 feet of the creature and the ally isn’t incapacitated.

Actions

Multiattack

Vik makes three attacks with his shortsword or two attacks with his militia pistol.

Shortsword

Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 1d6 + 4 slashing damage.

Militia Pistol

Ranged Weapon Attack: +7 to hit, reach 80 ft./320 ft., one target. Hit: 1d10 + 4 piercing damage.

Legendary Actions

Vik can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature’s turn. Vik regains spent legendary actions at the start of his turn.

Sword Swipe

Vik makes one attack with his shortsword.

Rally The Troops

Vik commands one ally he can see within 30 feet to use its reaction to make one weapon attack as a reaction. This ally must also be able to hear and see him. Gunfire (Costs 2 Actions).

Halfling leader of the Caldere Island Militia

Current Location
Caldere Island
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