Rye Whelton
Rye Whelton CR: 2
Medium humanoid (gnome), chaotic neutral
Armor Class: 15 (Studded Leather)
Hit Points: 65
Speed:
STR
15 +2
DEX
16 +3
CON
14 +2
INT
14 +2
WIS
11 +0
CHA
14 +2
Saving Throws: Str +4, Dex +5, Wis +2
Skills:
Athletics +4, Deception +4
Languages: Common, Gnomish
Challenge Rating: 2
Proficiency Bonus: +2
Actions
Multiattack
Rye makes three melee attacks: two with its scimitar and one with his dagger. Or he makes two ranged attacks with his daggers.
Scimitar
Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) slashing damage.
Dagger
Melee or Ranged Weapon Attack: +5 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 5 (1d4 + 3) piercing damage.
Reactions
Parry
The captain adds 2 to its AC against one melee attack that would hit it. To do so, the captain must see the attacker and be wielding a melee weapon.
Comments