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Rye Whelton

Rye Whelton CR: 2

Medium humanoid (gnome), chaotic neutral
Armor Class: 15 (Studded Leather)
Hit Points: 65
Speed:

STR

15 +2

DEX

16 +3

CON

14 +2

INT

14 +2

WIS

11 +0

CHA

14 +2

Saving Throws: Str +4, Dex +5, Wis +2
Skills:

Athletics +4, Deception +4

Languages: Common, Gnomish
Challenge Rating: 2
Proficiency Bonus: +2

Actions

Multiattack

Rye makes three melee attacks: two with its scimitar and one with his dagger. Or he makes two ranged attacks with his daggers.

Scimitar

Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) slashing damage.

Dagger

Melee or Ranged Weapon Attack: +5 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 5 (1d4 + 3) piercing damage.

Reactions

Parry

The captain adds 2 to its AC against one melee attack that would hit it. To do so, the captain must see the attacker and be wielding a melee weapon.

Young gnome who idolises the Pirate Life.

Current Location
With the crew
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Children

Comments

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