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Amil Markhoff

Amil Markhoff

Amil Markhoff

Medium Astral Merfolk, Neutral

Armor Class 15
Hit Points 32
Speed: 30 ft Swim: 40 ft

STR

17
( +3 )

DEX

14
( +2 )

CON

15
( +2 )

INT

9
( -1 )

WIS

11
( +0 )

CHA

10
( +0 )

Saving Throws Str +5, Con +4
Skills

Intimidation +2, Perception +2, Stealth +4

Senses

darkvision 60 ft., passive Perception 12

Languages Aetherian, Common
Proficiency Bonus +2

Pack Tactics.

Amil has advantage on an attack roll against a creature if at least one of his allies is within 5 ft. of the creature and the ally isn’t incapacitated.

Actions

Multiattack

Amil makes one Bite attack and one Bone Mace attack.

Bite

Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) piercing damage.

Bone Mace

Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) bludgeoning damage.

Ex Captain of [i]The Legend[/i]

Current Location
With the crew
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Children

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