Amil Markhoff
Amil Markhoff
Amil Markhoff
Medium Astral Merfolk, Neutral
Armor Class 15
Hit Points 32
Speed:
30 ft
Swim: 40 ft
STR
17
( +3 )
DEX
14
( +2 )
CON
15
( +2 )
INT
9
( -1 )
WIS
11
( +0 )
CHA
10
( +0 )
Saving Throws Str +5, Con +4
Skills
Intimidation +2, Perception +2, Stealth +4
Senses
darkvision 60 ft., passive Perception 12
Languages Aetherian, Common
Proficiency Bonus +2
Pack Tactics.
Amil has advantage on an attack roll against a creature if at least one of his allies is within 5 ft. of the creature and the ally isn’t incapacitated.
Actions
Multiattack
Amil makes one Bite attack and one Bone Mace attack.
Bite
Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) piercing damage.
Bone Mace
Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) bludgeoning damage.
Comments