The Goblin Gods
Much like everything else that defines Goblin culture and behavior, so to has their concept of religion been shaped by a childlike reinterpretation of scraps that they get living on the outskirts of civilization. Generally, while their tribes are split much like all peoples of the land when it comes to deity worship, it becomes obvious on closer inspection that the Goblin gods are almost comically twisted takes on the same figures most Astillonians follow.
As should be obvious from the descriptions of each diety, they all follow common Gobbo behavior which amounts to being self-serving, chaotic neutral to chaotic evil in morality, and are all green. Because as gobbos love to say: "Green Best Green!"
Visual Description - A giant ramshackle-armored goblin that is perpetually on fire.
Symbol is a flaming maul.
Symbol is a silhouette of a curved dagger with a reflective red eye in the center.
Visual Description: Smallest and most cowardly of the goblin gods.
Symbol is a trio of intersected javelins resembling a star.
Symbol is a peetzer with a bleeding heart at it's center.
Visual Description: Another giant gob but with shinier leather embroidered armor.
Symbol is a red gobbopone skull shaped lock on a leather bound book. The book looks gnarly with stitches all over it as if it were torn apart and put back together.
Visual Description: A huge gob with black stone like skin and a bigger jutting gob (jaw).
Symbol is the silhouette of an iron gob jaw resembling a crown.
Visual Description: A malformed gob with talons and snake tail, has one broken tusk.
Symbol is a bear trap shaped plaque with a goblin's tooth in-bedded into it.
Visual Description: A scraggly elder gobbo with a long beard and a singular glowing yellow eye.
Symbol is a one eyed horned goblin skull with the mouth open and a vortex painted in the center.
Managed to trick all other gobbo tribes into believing written words were dangerous so they couldn't gain magical powers
As should be obvious from the descriptions of each diety, they all follow common Gobbo behavior which amounts to being self-serving, chaotic neutral to chaotic evil in morality, and are all green. Because as gobbos love to say: "Green Best Green!"
Flame Boss (The Sun Queen/Blaze)
Visual Description - A giant ramshackle-armored goblin that is perpetually on fire.
Symbol is a flaming maul.
- Brutaly kunnin'
- Biggest and the strongest.
- Likes, roaring, charging and bonking, even in broad daylight.
- Enjoys the use of fire to raze the enemy's belongings after a good stomping.
Night Krumper (The Night Mare/Moon Queen a.k.a. "Luna")
Visual Description: A tall goblin obscured by shadows.Symbol is a silhouette of a curved dagger with a reflective red eye in the center.
- Kunninly brutal.
- Likes all things backstabby and ambushy.
- Blesses those that raid from the shadows.
- Especially encourages the backstabbing of littermates.
Glint Nob (Princess Lumiace)
Visual Description: Smallest and most cowardly of the goblin gods.
Symbol is a trio of intersected javelins resembling a star.
- Encourages the bringing of more boys during a raid.
- If things don't work, retreat and bring twice as many boys.
- No pressure to be sneaky, cunning, or strong. There's nothing more goblins can't solve.
Gore Heart (Lashtada)
Visual Description: A bulky gob with a permanent Cheshire grin.Symbol is a peetzer with a bleeding heart at it's center.
- Likes disk shaped food (I.E. Pizza)
- Celebrates the brief moment of placidity when a raid goes well and there's lots of food and drink to go around.
- Encourages theft from brethren's spoils after a raid.
- "A full goblin is a peaceful goblin."
'Ard Cover (The Author)
Visual Description: Another giant gob but with shinier leather embroidered armor.
Symbol is a red gobbopone skull shaped lock on a leather bound book. The book looks gnarly with stitches all over it as if it were torn apart and put back together.
- Plagiarizes and steals.
- Every bit of knowledge a goblin knows is now goblin in origin, no exceptions.
- Smiles upon gobbos that loot "goblin made" items.
- Especially likes it when gobbos kill others with goblin made items.
Rock Skin (Kara)
Visual Description: A huge gob with black stone like skin and a bigger jutting gob (jaw).
Symbol is the silhouette of an iron gob jaw resembling a crown.
- Tough and has "a hundred-hundred boys."
- Smiles upon gobbos that use betrayal, trickery, and subterfuge.
- Likes gobbos that act non-threatening to the other races in plain daylight to gain trust.
Spook Snake (The Unspoken)
Visual Description: A malformed gob with talons and snake tail, has one broken tusk.
Symbol is a bear trap shaped plaque with a goblin's tooth in-bedded into it.
- A kunnin' gob that plans ahead, aka more use of trapping.
- Very ungobbly. Kind of heretic.
- Biggest source of death from followers are from gobs forgetting where and how many traps they set.
Mage Bite (MLP FIM Lord Tirek - no actual in-unverse Astillonian counterpart)
Visual Description: A scraggly elder gobbo with a long beard and a singular glowing yellow eye.
Symbol is a one eyed horned goblin skull with the mouth open and a vortex painted in the center.
- Followers flaunt power through the use of magic spells and items.
- Encourages the hoarding and usage of stolen magical artifacts from other races, especially from other goblins.
- Advises to acquire cunning and magic instead of raw sneakiness or strength.