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Guilds of Ashirma

The Valor Guard

The Valor Guard was created by a previous head of the Sylvatica Knights of Respherin: The Capital ~ Nation of Aspiration who sought to teach more than the few noble borns who wished to serve the crown. All those who work under the Valor Guard are held to the same code as the knights themselves.   Valor Guard Code of Honor:
  • Show mercy before showing judgment
  • Defend the kingdom as you would defend your kin and home
  • Learn from your adventures, and teach those that follow after you.
To a Valor Guard (as the members of the guild are known), the true reward of service is the experiences learned to become stronger and wiser.   These guards function on a few different levels from town, city, capital, and palace guards. As well as the nation's military and general law enforcement.

The Talon Thieves

The Talons are a group of assassins, spies, thieves, and historians that are currently under the employment of the government of Arakhor: A People of Stories and Thieves. They are the liberators of Owl’s Crest and Arakhor from the Grigyr Monarchy, as well as known for their humanitarian and aiding efforts in other nations and kingdoms. They specialize in exposing corruption, as well as removing that corruption with whatever means required. The secondary purpose of the Talons is to collect and archive stories and works of art. Music, theatre, literature, paintings, etc. All are important to the culture of Arakhor and by extension the Talons. The talons make up a third of the total population of Owl’s Crest.   To uphold and enforce the three laws of Arakhor:
  • Share the spoils, charity, and comradery are rewarded beyond measure. (Give and be given, share the good shit)
  • Take not from those with less, steal only from those with excess. (Take from rich assholes, not the people in need)
  • Weed out corruption in all its forms. Exploitation is punished by those who suffered. (Wanna be a dick to your employees? Wanna own people? Wanna abuse your influence to steal people's hard-earned money or skim off the top? Not in our town, we'll feed you to the wolves and make sure you don't get away unscathed.)
  Talons are held to this standard. When the common folk are unable to dole out justice by their own means, The Talons answer the call to action. Our place is not to inflict our power upon the people, but to aid them as they should need. Our place is among them as brethren and kin, to protect their freedoms. Be aware of your surroundings, the world below our noses and rumbling beneath our feet is welcome. Anyone who would abuse this gift we afford will see their chain bound to themselves. (We allow a lot of shady shit, but don't be a slave driver or a piece of shit, cause we'll find you, and it will hurt)

The Order of the Rose

The Order of the Rose was created by the now 19th of a line of folk heroes, "The Rose Empress". The Empress is a symbol to their people, of a leader, and of hope. The guild was created to not only protect those who were weak but to teach those who had strength how to use it. The Order believes we should not only protect each other but ourselves; and teach others how to do the same.   Rose Order of Conduct:
  • Never attack unless you are attacked first.
  • Attain control of a situation and defuse it before making judgment.
  • Protect those who cannot otherwise defend themselves.
  • The crown is your leader, not your ruler. Should the crown be tainted, the knights have the right to a new bearer of the crown.
  The Order follows a strict line of command and is dispatched under the rule of the Crown. Once they prove their worth-- they will begin to be appointed knight, rise in the ranks, and be able to command and lead of their own accord. All for the sake of making the country a stronger and safer place. No matter who you are, who you believe in, what you believe in, and where you came from. The Order is a chance to make things right and a second chance. We stand as one.

The Coven of the Sphere

The Coven of the Sphere was founded under the effort of Cain Heliot with the aim of creating a haven for witches of all horizons and a chosen family of people with the tending and discovery of magic at their heart. The tower of Wicca, situated in Owl's Crest, is not only a place of learning and fostering the magical potential of all who needs help or wishes to expend and share their knowledge, it is a place where dangerous artifacts and knowledge are protected and hidden from the world and those who would use them selfishly.   Code of the Wiccan:
  • Never work for free unless they are destitute, we do not put a price on helping those that have nothing.
  • Share knowledge with your fellow witches.
  • Be curious, no magic is dark or white, it's what you do with it that matters.
  Unlike most guilds, the council is not ruled by a single entity but by a council of the most powerful and established witches among the Coven, that have shown their entire dedication to the ideals of what this place means. Currently, the Council of Wicca consists of Cain Heliot, and Proteus. As a community-minded organization, the Coven values the input and opinion of all witches, no matter their rank or station. All important decisions are taken with the vote of all, the council having the last word.

 

Navi Alas

 

Navi Alas is a guild made for everything to do with artistry and merchantry. The guild aims to be a home for all those wishing to be a part of a culture and community steeped in crafting and business. Located along the coast north of Ashborne, the guildhall of Navi Alas is situated inside a small, previously abandoned, town that the members have been steadily repairing since the guild's inception.   Tenets of Navi Alas:
  • Service: Use our skills for the betterment of the community, dedicating a portion of our time to projects that enhance our shared home.
  • Stewardship: Upkeep public spaces, sponsor communal works, and preserve landmarks that embody our shared history and culture.
  • Honesty: Always provide honest and trustworthy service to those we’re in business with and expect the same treatment in return.
  • Wisdom: Foster learning by offering apprenticeships, workshops, and knowledge sharing to enrich our community.
  • Aid: Provide supplies, shelter, and magical aid to support recovery and resilience in times of crisis as a Guild.
  Founded by Luul Mystrn and Aivur Mitros, Navi Alas operates as a collective of three teams, each with their own leader but every member has an equal voice in guild business. There are no ranks to rise within the guild aside from the leaders so as to foster a healthy environment of community. The three teams are the Artisans who dedicate themselves to the practices of crafting, the Merchants who aim to make connections between the cities with their wares, and the Vanguard who protect those who travel the lands as artisans and merchants as well as their shipments.
The Valor Guard
The Talons
The Order of the Rose
The Coven of the Sphere
 
Navi Alas


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