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Phantasmal Mirror

Spell Lists: Bard, Sorcerer, Wizard
3rd-Level Illusion
Casting time: 1 Action
Range: 60ft
Components: M, V, S(a small mirror which is broken during casting)
Duration: Concentration, 1 minute
You create an illusionary version of the current environment within the mind of a target. The target must make a wisdom saving throw against your spell save DC. On a failed save the creature will not perceive any change in the environment within a 60ft radius, including creatures' movement and will rationalize any illogical outcomes from this effect. This spell has no effect on undead or constructs. Once per turn, when something in the environment changes, for instance a creature moving or a torch going out the target may make a wisdom check against your spell save DC. If the Check succeeds, the target realizes that the phantasm is an illusion, and the spell ends. The target is so convinced of the reality of the phantasm that it can be harmed by the illusion. If a target interacts with an illusionary hazard, it receives 1d6 psychic damage.

At Higher levels: When you cast this spell using a spell slot of 4th level or Higher, the max radius increases by 5ft for each slot level above 3rd.


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