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Disguise Kit

Masking your appearance, fooling the local authority and putting on a performance are all perfect uses for this kit. To become another person, by non-magical means, is true talent, and anyone who uses magic to accomplish it is just cheating.

Disguises

When creating your disguises you must be realistic in your intentions, a medium bipedal creature is not going to be able to disguise themselves as a large Brown Bear or as a tiny Pixie. A medium creature can only try to disguise themselves as a medium creature with the same basic anatomy.

Crafting a Disguise

Some disguises are easy to create, while others are far more complex and elaborate. There are three complexities when it comes to creating your disguises, in ascending order of complexity they are: Plain, Middling and Elaborate.

Each complexity requires a different amount of time to create, and each one represents a different amount of effects you can create in the time frame. No check is required to create a disguise.

Plain Disguises
Plain
disguises are simple and minor cosmetic changes that constitute adding a small superficial scar, blackening teeth, small temporary tattoos, applying a wig, changing simple clothes or other small changes. Each disguise requires 10 minutes of work as you apply makeup, adjust clothes or practice your performance.

Middling Disguises
Middling
disguises are more complex costume and cosmetic changes that constitute adding large scars, larger temporary tattoos, dying hair, cutting/styling hair, donning complex garments or other changes. Each disguise requires 1 hour of work, though you can still gain the benefits of a short rest so long as you aren't working on anything arduous.

Elaborate Disguises
Elaborate
disguises are the most complex costume and cosmetic changes that can involve creating entire new clothes from bolts of cloth, full body temporary tattoos, applying heavy changes of makeup (like massive facial deformities or anatomical changes), or creating an entirely new persona for your performances. This type of work typically takes 8 hours of uninterrupted work and, per DM's discretion, require several days to complete.

Non-Basic Anatomy

If a creature you are attempting to disguise yourself as has a tail or some other extra appendage that you do not posses, you can make a non-functioning version of it. By spending an additional 8 hours working on the disguise, you can make a non-functioning appendage that appears to be realistic. Depending on how complex or intricate this extra appendage is, the DM might decide to give you disadvantage on your Disguise Kit checks.

Interaction

Creating a disguise will put you in a variety of different situations where your true identity might be discovered. A suspicious creature can make a Wisdom (Insight) check contested against your Charisma (Disguise Kit) check. You have advantage on the check if you spend double the time working on your disguise.

Attitudes. Disguises interact with the NPC attitude system, allowing you to protect your main identities public opinion, appear like a friendly organization member, or even steal someone's identity to abuse the trust they have.

I.e. If you give yourself a small temporary tattoo, a Plain disguise which normally takes 10 minutes, and you spend 20 minutes working on it, you have advantage on the check. A Middling disguise would require an extra hour of work, and an Elaborate disguise would take twice as long to create.

Extra Materials

When creating your disguises, sometimes you will need components not available in your kit. Below are suggested prices for different parts of a costume, though you may be able to make your own or find your own without having to spend any coin.

Example Materials

ItemCostWeight
Bolt, Cotton (25 feet)5 gp10 lbs
Bolt, Silk (25 feet)10 gp5 lbs
Bolt, Wool (25 feet)8 gp12 lbs
Clothes, Common5 sp3 lb.
Clothes, Costume5 gp4 lb.
Clothes, Fine15 gp6 lb.
Clothes, Traveler’s2 gp4 lb
Eyepatch2 cp-
Ink (1 Vial)10 gp-
Makeup, Misc20 gp1 lb
Mirror, Steel5 gp1/2 lb
Robes1 gp4 lb
Sack1 cp1/2 lb
Soap2 cp-
Wig, horse hair10 gp-
Wig, human hair20 gp-


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