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Bashir's Graveblade

3rd-level necromancy (Sanguimancy)
Casting Time: 1 action
Range: Self Components: V, S, M (Bone)
Duration: Concentration, up to 1 minute

You expel a sharpened bone from a wound in your hand. This magic sword lasts until the spell ends. It counts as a simple melee weapon with which you are proficient. It deals 2d6 Bleed damage on a hit and has the finesse, light, and thrown properties (range 20/60).

In addition, when you use the sword to make an attack against a target that is bloodied (below half health), the creature must make a Wisdom saving throw or become frightened.

Amplify (X): For each hit die you spend amplifying this spell, you may choose a weapon property that the weapon gains.
Alternatively, you may use one of the Hit Die you spend to use you spellcasting ability modifier in place of Str or Dex when making attacks with this weapon.

At Higher Levels: When you cast this spell using a 4th - or 5th-level spell slot, the damage increases to 2d8. When you cast it using a 6th- or 7th-level spell slot, the damage increases to 3d8. When you cast it using a spell slot of 8th level or higher, the damage increases to 4d8.


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