The Callistan Pantheon
The Gods of the Elves, the Callistan Pantheon is worshipped in any lands the elves have ventured.
Arosi- The Pale Goddess, The Bittersweet Maiden (Chaos, Luck, Plant, Charm, Trickery) CN
The Pale Goddess of intoxication, wine, hedonism, and the plants that lead to it. Both revered and feared by elves; young elves are taught at a young age that they should treat her, and by extension her plants and the poisons (including alchohol) created by them, with respect. Her image and symbols are placed upon chalices and drinking vessels in order to secure her blessing and remind her that she is not forgotten. When drinking at formal elven occasions, it is customary to pour out an additional bottle on the ground in honor of Fair Arosi, as a libation.
Her reach extends to all things that appear enticing, yet conceal peril for the unwise; such as the beautiful flower secreting a deadly poison. Dangerous, but not evil. She takes the form of a beautiful, slender elven woman with ice-blonde hair and a deceptively innocent smile. She and her clerics wield daggers. She is worshiped by surface elves and drow alike.
Brith- The Shining One, He Who Rules (Good, Law, Fire, Sun, Nobility) LG
When the star goddess Nuith first attempted to create a light for her children to see by, she gave birth to the goddess Lumiya, the moon. Although the elves saw well enough beneath her glow, it was too changeable and faint for her other children, so she focused her will and created the brilliant light of Brith, the sun. He is the King of the elven gods, above all others. Only the insane god Jubb, and the two principle drow deities, do not aknowledge and obey his authority.
He appears as a powerfully built male elf, armored with golden chainmail and bearing a double-handed sword that shines like the sun. In place of his original left hand is a mechanical one made of mithral.
Jubb- The Mad God of War (Animal, Chaos, Destruction, War, Madness) CN
Pale as a corpse, eyes so bloodshot that his pupils are simply pinpricks in a sea of red. He dresses in spiked armor whose pieces seem to have come from several sources- chaotic and ill-matched, covered with chains and hooks, patterns clashing with no rhyme or reason. The end of his dire flail is the star of chaos.
Jubb symbolizes the battle madness that can overtake a warrior's mind. The first male child of Nuith, she found him unfit to rule due to his madness. He represents the wildness the civilized elves are proud to have outgrown, as well as their shameful past. Wild elves revere Jubb, seeing a spontaneity in his madness and joy in life that is to be emulated.
Kyros Threadcutter- The Light in the Darkness, Revealer of Truths (Law, Knowledge, Strength, Runes) LN
The elven god of law, reason, and exactitude- he is the one who clears away illusion and reveals the truth. Those who ensure the law is kept, such as city officials, lawyers, or guardsmen, worship him. Though he is known for his intellectual prowess, he is a popular god among warriors, as he also stands for honesty and plain speaking.
The title Threadcutter refers to a legend in which he severs the tangled nets of spider-thread spun by the drow goddess, She, which were holding his fellow deities immobile. Priests of Kyros who pride themselves on getting straight to the point instead of wasting time blowing hot air often recall this lesson. Worshippers of Kyros value action over debate. He is depicted as a grave young man in dark clothing, wearing ornaments of office and carrying a lamp. His symbolic weapon is the rapier, adopted by priests because of it's piercing directness.
Lumia- The Wise Sister, Matron of the Hunt (Animal, Healing, Knowledge, Water) NG
The elven goddess of the moon. First to emerge from the starry body of Nuith, she is the eldest of her children, and thus carries more of their mother's wisdom than any of the other children. She is the goddess of those who prophesy the future, and has a special dominion over the hours of rest; prophetic dreams and the healing of bedrest are gifts from her. She is the light by which night creatures hunt; she is both the protector of animals and the patron of hunting. If an animal escapes the hunt, it is declared blessed by Lumia, and if the hunting party returns with meat, thanks are given to her. Her pull on the sea is not unknown, and many seafarers worship her as well.
She appears as an elven woman with long, flowing silver hair and gentle deep sapphire eyes. Her priests often carry sickles, her holy weapon.
Melmoth- The King of Shreds and Patches, the Eternal Wanderer (Magic, Knowledge, Travel, Luck) TN
Gaunt, saturnine Melmoth takes the form of a male elf with black hair hanging in scraggly tangles. His features are hollow, as if he had gone hungry for many days. His clothes are tattered and torn, and he wears a long, hooded cloak.
He never rests, moving on from place to place eternally. As a god who exemplifies both magic and ceaseless wandering, he is the god of all elven mages who travel from town to town to peddle their gifts. He personifies the need for solitude and distance from the claustrophobic nature of cities that many elves crave, as well as the wanderlust that draws so many from their homes. Followers of Melmoth are friendly with druids, if not outrightly druids themselves already, as they both respect the wild spaces. Wizards and hedge mages reserve a spot on their altar for him, as do many wandering bards.
Nuith- The Great Mother, The Starry Goddess, The Forgotten
The primal elven goddess Nuith is the creator of the world, mother of all, the starry heaven itself. It is said that all elves return to her embrace in death. Everything of the world is "of Nuith", that which is necessary to existance. Alien forces, such as the drow, magical aberrations, or fiends from other planes of existance are not "of Nuith", and to be feared, guarded against, and destroyed. Despite her importance in myth, there are no known temples, cults, or clerics of Nuith remaining. At most, she is recalled during retelling of legends, or quickly given thanks to, or used as part of an expletive. She is too distant and universal to be worshiped, and she only intervenes in the lives of mortals through her other children, the Starborn. Avatars of individual stars, it is the destiny of the Starborn to protect the world from these forces from the outside that threaten it.
Valkazz- The Childfree, Seeker of the Way (Air, Destruction, Strength, War) TN
The goddess of Warrior women. She is called "the Childfree" not because she is a virginal maiden, but because she stands for a way of life for women that does not involve bearing or raising the young. In the elven religions, women who choose a path other than that of child-rearing and home-making are respected for it. Although men are allowed within her service, her clerics are always female. Priestesses of Valkazz often worship her with riotous celebration which would put any man's feast to shame. While a cleric of Valkazz is engaged in active temple service, she may take as many husbands as she wishes, but may not become a mother. Should she become pregnant, she must retire from her service until the child is born and adopted. In much rarer cases, the priestess may retire permanently. Valkazz refuses to grant her power to male clerics or female clerics who are raising children.
She is depicted as a female elf dressed in leather armor, with broad shoulders and braided waist-length hair. Not only a goddess of war, but she is also the goddess of the winds, so it is customary for an image of Valkazz to be placed at the prow of an elven ship. Elven seamen will often worship her alongside Lumiya. When engaged in combat, she fiercely wields a battleaxe.
Vendyss- Goddess of Forge and Flame (Earth, Good, Fire, Luck) NG
Vendyss is the goddess of the volcano's heart. She has presidency over all things of fire, metal, and searing heat. She is depicted as a voluptous woman wreathed in fire, with hair the color of metals within a forge. Legends relate that when she lay down to rest in the aftermath of creation, her flaming hair spread across the world, and cooled into strands of gold, silver, and copper. These became the filigree threads of ore that trail through the rock, and can be restored to metal once again by the return of her fire.
Worshippers of Vendyss are often weapon smiths, armourers, and jewellers. Those who make their living working with metal rely on her blessings to prosper at their trade. She is the goddess of precious metals and of fortunes beneath the earth, as well as the fertile soil above it. She thus considered both a goddess of wealth and of fertility, as well as a goddess of luck. While she wields a trident, which resembles a flaming torch cast in metal, her clerics carry a hammer- the tool of their trade. Clerics of Vendyss have great respect for metallic dragons, believing them favored by her, and will both always assist them when they are in need, and would never assault one except in self-defense.
Cults of Mystery
Kharad- The Dead God, He Who Lives Again (Death, Plant, Evil, Weather) NE
Little is known about this god outside his insular cults.
She- Queen of Spiders, Weaver of Lies ----- NE
Her true name is never spoken aloud. Only her priestesses name her, and even then when worshiping her with secret rites. She is the mother and protector of the drow, and her creation is parallel to how the drow themselves were cut off the main body of the elven people and exiled beneath the earth. She is their inspiration, and the reason spiders are sacred to them.
Arkady- Keeper of Secrets, She Who Lays in Wait ----- LE
Said to be the only surviving god-child of She. Her story is little known on the surface.
Eilistraee- Goddess of the Starry Night ----- CG
She is the temptress which lures Drow to the surface. Surface elves do not acknowledge her, and her worship is considered heresy.
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