Venomancy
School necromancy [poison]; Level champion 4, cleric/oracle 4, druid 3, occultist 4, shaman 4, mesmerist 4, witch 4; Subdomain poison 4, reptile 4; Bloodline keimite 4, serpentine 4
CASTING
Casting Time 1 standard action
Components V, S, DF
EFFECT
Range touch
Targets living creature touched
Duration 6 rounds
Saving Throw Fortitude negates; see text; Spell Resistance yes
DESCRIPTION
Calling upon the venomous powers of natural predators, you infect the subject with a horrible venom by making a successful melee touch attack. This venom deals 1d3 Constitution damage per round for 6 rounds. Poisoned creatures can make a Fortitude save each round to negate the damage and end the affliction.
