BUILD YOUR OWN WORLD Like what you see? Become the Master of your own Universe!

Spectral Lantern

School conjuration (creation, ysajeb) [light]; Level bard 4, champion 4, cleric/oracle 4, druid 4, inquisitor 4, magus 4, occultist 4, ranger 4, shaman 4, sorcerer/wizard 4
CASTING
Casting Time 1 standard action
Components V, S
EFFECT
Range 0 ft.
Effect one spectral lantern
Duration 1 hour/level (D)
Saving Throw none; Spell Resistance no
DESCRIPTION
You materialize a spectral, stylized lantern that emits an eerie bright blue light. This lantern is connected to you via a ghostly ethereal chain that connects to the middle of your upper chest and stays within 10 feet of you if dropped, seemingly dragged by the chain.

When in use, the lantern functions as daylight, except it lasts longer and only emits light out the front in a cone. In addition, as a swift action once during the spell's duration, you can will the light to try to end a magical darkness effect located within 60 feet of the light this spell emits. Attempt a dispel check (1d20 + your caster level), with a DC equal to 11 + the caster level of the darkness effect. If you succeed, the darkness effect ends. Regardless of whether you are successful, the light from the lantern dims to the brightness of a torch for the spell's remaining duration