Death Ward
School necromancy; Level alchemist 4, champion 4, cleric/oracle 4, druid 5, inquisitor 4, medium 4, occultist 4, spiritualist 4, witch 4; Domain life 4, repose 4
CASTING
Casting Time 1 standard action
Components V, S, DF
EFFECT
Range touch
Targets living creature touched
Duration 1 min./level
Saving Throw will negates (harmless); Spell Resistance yes (harmless)
DESCRIPTION
The subject gains a +4 morale bonus on saves against all death spells and magical death effects. The subject is granted a save to negate such effects even if one is not normally allowed. The subject is immune to energy drain and any necrotic effects.
This spell does not remove negative levels that the subject has already gained, but it does remove the penalties from negative levels for the duration of its effect.
Death ward does not protect against other sorts of attacks, even if those attacks might be lethal.
