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Damage Types

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Physical Damage (Piercing, Bludgeoning, Slashing)

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Bleed

Damage is instead dealt at the start of the enemy's turn, stacks infinitely until healed.

Elemental Damage

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  • Acid
  • Cold
  • Dark
  • Electricity
  • Fire
  • Radiant

Sonic

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Ether

Energy damage dealt by ethereal abilities.

Psychic

Energy damage dealt by psychic abilities.

Fell

Energy damage commonly dealt by vile creatures.

Necrotic

Harms the living and heals undead.

Life

Harms undead and heals the living

Holy and Sacred Damage

Holy only hurts unholy creatures, sacred hurts everything but deals 150% to unholy

Unholy and Profane Damage

Unholy only hurts holy creatures, profane hurts everything but deals 150% to holy

Axiomatic

Only harms anarchic creatures, bypasses axiomatic dr.

Anarchic

Only harms axiomatic creatures, bypasses anarchic dr.

Chaos

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Divine

Bypasses all forms of damage reduction.

Force

Arcane damage, creatures immune to force effects or arcane magic are immune to this damage. Can damage incorporeal enemies.

Soul

Cannot hurt creatures while they are using an ability that uses soul points.

Annihilation

Bypasses all forms of damage reduction, death from annihilation damage disintegrates you.