Damage Types
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Physical Damage (Piercing, Bludgeoning, Slashing)
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Bleed
Damage is instead dealt at the start of the enemy's turn, stacks infinitely until healed.
Elemental Damage
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- Acid
- Cold
- Dark
- Electricity
- Fire
- Radiant
Sonic
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Ether
Energy damage dealt by ethereal abilities.
Psychic
Energy damage dealt by psychic abilities.
Fell
Energy damage commonly dealt by vile creatures.
Necrotic
Harms the living and heals undead.
Life
Harms undead and heals the living
Holy and Sacred Damage
Holy only hurts unholy creatures, sacred hurts everything but deals 150% to unholy
Unholy and Profane Damage
Unholy only hurts holy creatures, profane hurts everything but deals 150% to holy
Axiomatic
Only harms anarchic creatures, bypasses axiomatic dr.
Anarchic
Only harms axiomatic creatures, bypasses anarchic dr.
Chaos
???
Divine
Bypasses all forms of damage reduction.
Force
Arcane damage, creatures immune to force effects or arcane magic are immune to this damage. Can damage incorporeal enemies.
Soul
Cannot hurt creatures while they are using an ability that uses soul points.
Annihilation
Bypasses all forms of damage reduction, death from annihilation damage disintegrates you.
