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13. Fenris, God of the Hunt and Wilderness

Domain: Hunt, Wilderness, Survival Equivalent: Malar   Zephyrus and Fenris: Zephyrus, the god of the winds and travel, and Fenris, the god of the hunt and wilderness, maintain a neutral relationship. They occasionally intersect when travelers venture into the wilds.   Fenris, God of the Hunt and Wilderness   Domain: Hunt Powers: Beast Friend, Boost/Lower Trait (Agility), Entangle Edges: Beast Master, Marksman, Woodsman Trappings: Animal instincts, forest camouflage, and hunting prowess
Domain: Hunt
  Powers: Beast Friend, Boost/Lower Trait (Agility), Entangle
  Edges: Beast Master, Marksman, Woodsman
  Trappings: Animal instincts, forest camouflage, and hunting prowess
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