13. Fenris, God of the Hunt and Wilderness
Domain: Hunt, Wilderness, Survival
Equivalent: Malar
Zephyrus and Fenris: Zephyrus, the god of the winds and travel, and Fenris, the god of the hunt and wilderness, maintain a neutral relationship. They occasionally intersect when travelers venture into the wilds.
Fenris, God of the Hunt and Wilderness
Domain: Hunt
Powers: Beast Friend, Boost/Lower Trait (Agility), Entangle
Edges: Beast Master, Marksman, Woodsman
Trappings: Animal instincts, forest camouflage, and hunting prowess
Domain: Hunt
Powers: Beast Friend, Boost/Lower Trait (Agility), Entangle
Edges: Beast Master, Marksman, Woodsman
Trappings: Animal instincts, forest camouflage, and hunting prowess
Powers: Beast Friend, Boost/Lower Trait (Agility), Entangle
Edges: Beast Master, Marksman, Woodsman
Trappings: Animal instincts, forest camouflage, and hunting prowess
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