Dragon's End Geographic Location in Arlyss | World Anvil
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Dragon's End

The ancient homeland of the Sydonian kingdom, now ruined by a ritual aimed at destroying the dragons who inhabited the island. After the eruption of Banepeak, the island was reduced to a volcanic wasteland now populated by red dragons and their kobold servants (as well as mysterious serpentine creatures inhabiting the ruins of Sydonia). Adventurers and treasure hunters often travel to dragon's end in an attempt to reclaim some of the lost treasures of Old Sydonia. Most meet their end against the deadly island and its even deadlier inhabitants, but some return with ancient riches and magical artifacts.  

History

  It was on the island of Dragon's end that Woden and his pantheon first encountered Bahamut and her sister Tiamat (first of the dragons). Bahamut approached Woden in a form she thought he would find pleasing, but Woden (possessing the wisdom of the well of mimir) saw through her form and attacked the dragon. For 1000 years the gods and first dragons battled, until the island was reduced to a barren wasteland. Bahamut was first to see reason, and proposed a truce. Tiamat refused and hid herself and her brood in caves beneath the island. The gods accepted and returned to their homes in the branches of the world tree Eormensȳl, save for the goddess Ing who stayed behind to make the Island whole and lush with life once more. Before leaving, she warned Bahamut that the island had been made anew for the coming of the children of Woden.   In the days following the awakening of man, the goddess and broodmother of all metallic dragons Bahamut liked to walk the island of Dragon's end in the form of a crone. As the children of woden found their way in the world, she watched with immense curiosity. She used her magic to hide her brood from them, and protected them from her sister Tiamat's evil brood. As their civilization grew, the Sydonians eventually encountered evil dragons (which the first men of Sydonia called Eoten) who became the subjects of many tales and legends. When it became apparent that the pantheon of Woden would not interfere, Bahamut approached the tribes of man. She taught the first mage (a man named Sydonus) arcane magic, and he in turn taught the art to others. He would later use the art to proclaim himself king of Sydonia (naming the first kingdom after himself).   Some time later, Woden and his pantheon presented themselves to the people of Sydonia through visions. Woden claimed credit for the gift of magic, and the church of Woden was formed. Practitioners of magic were thought to be holy, and were afforded privileges above all others save the king. The Sydonians continued to develop their arcane art, using it to gain an upper hand against the dragons. But the brood was eternal and patient. And the humans were not. Dragon attacks continued to hinder Sydonian expansion and harangue the kingdom for centuries.   Bahamut foresaw the doom of Sydonia, and fled Dragon's end along with her brood (all save the red, who she ordered to remain). Some believe it was her who warned the prophet Ekoros of impending doom. 50 years before the event, the prophet fled the island with his followers and sailed east. They would not be seen again by the Sydonians for over 600 years.   When at their most desperate, the last king of Old Sydonia Agwellan the Fool (as he is known today) pleaded with the gods for a weapon against the dragons. His prayers were answered, but not by Woden god of magic but by Lopt the god of mischief, trickery and illusion. In a vision, Agwellan learned of a ritual that would slay every living dragon on Dragon's end. He climbed to the top of Banepeak, battling red dragons along the way. There, he sacrificed 9 powerful mages to the gods and called upon them to smite the dragons. The incantation split the mountain apart, sending a torrent of magma and hot ash across the island. One of the king's guardians managed to flee the destruction and told the Sydonians of what had happened. As the island was turned into a wasteland of fire and death, the surviving Sydonians abandoned their kingdom and fled across the sea to the mainland of Arlyss.   While the red dragons favored their new environment, the remaining dragons of Dragon's end fled across the world in search of fairer homes. The green dragons found a perfect home in the forests of central arlyss, with the blacks settling in the swamps of eastern Arlyss. The white dragons found the northern mountains pleasant while the blue dragons came to be a rare sight in Arlyss. Some believe they may have fled east across the badlands, but some can be found on desert islands across the sapphire sea.   Years after the doom of Sydonia, strange serpentine creatures crawled out from the ruins of the old kingdom. Some believe they may have been the result of magical experiments freed by the destruction of the kingdom. They possess powerful magical ability themselves, and frequently clash with the red dragons of Dragon's end and their kobold minions.
Government: Ruling families   Ruler: Eraksevar the scarred   Size: Island nation   Population: unknown   Economy: none   Races (estimates): Dragons 20% Kobolds 74% other 6%

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