Zethamites

ZETHAMITES

Written by Jdebro

The Zetham Tribe are the fourth tribe of the Tribes of Gershon, named after their founder and ancestor Zetham. The Zetham Tribe was chosen to be the tribe that handles the Sacred Treasures, and administer the various Zethamite cities. They are also called to be guardians, ministers, judges, and overseers of many affairs within Gershon. Noted for their zeal, the Zethamites are highly respected by their kinsmen & allies. They are also highly feared by their enemies as well.

Culture

Culture and cultural heritage

The Zetham Tribe divided into three major clans that form the entire tribe: The Kahothie clan, the Karshen clan, and the Sareri clan. These clans are spread out among all the cities that belong to the Zetham Tribe, along with their subclans. Each clan controls a different part of the lands of Gershon, representing the Zethamites to the people residing in those lands.

Major organizations

The Kahoth clan, or Kahothies, reside within their cities among the lands of the Gurgon Tribe, with their captial city being called Wellspring City (for the Wellspring of Yavah is located within this city). The four subclans of the Kahothies are the Aramites, Zharites, Beron, and Ziel. Each subclans controls a portion of the Kahothie cities within the land of Gurgon. The Aramites control the northern cities. The Zharites reside in the western Kahothie cites, while the Beron controls the eastern Kahothie cities. The Ziel controls the southern cities, half of them are River Cities that stand guard over the Marpe Waters that flows down southern Gurgon.

The Karshen clan, or Karshenites, reside in their cities in the western lands of the kharaz Tribe. The Karshenite subclans are the Hiel, Libni, Hemoth, Karan, Kazel, and Zahath. One-third of the Zethamite cities controlled by the Karshenites are River Cities, which are guarded by the Karan, Kazel, and Zahath subclans. The Hiel controls the western cities, while the Libni have dominion over their northern cities. The south cities over ruled by the Hemoth.

The Sareri reside in their cities on the eastern lands of Gershon, which are recognized as the lands of the Sihran Tribe. The Sareri subclans are the Mashi, Muhil, Eder, and Keremoth. The Eder & Keremoth subclans are the main residents of the River Cities on the southwestern borders of the land of Sihran. The Zethamite cities in the eastern & northern Sihran lands are held by the Mashi & Muhil subclans.
Related Locations
Military

The Zethamites are also trained in different disciplines of combat and different types of warfare, including paranatural warfare. While exempt from military service, Zethamite Moreh/Morah can still participate in battle at anytime. This is especially beneficial for Gershon military forces whenever there are paranatural threats present, including enemy mages & witches. Zethamites can be requested to be present to directly deal with any enemy magic-user on the field, using their powers to negate the magical assaults of enemy magic-users.

Zethamites also serve as the guardians of the various settlements they control, and protect any towns or villages in non-Gershon lands whenever they are requested to provide aid. Due to the marital-nature of the Zethamites in times of conflict, they have been referred to by Gershonites as "warrior-sages" or "warrior-priests."
Religious

The Zethamties are responsible for many duties involving the Way Of Yavah, some of which is shared among the clans while others are split to be handled by the 3 major clans. The Zethamites as a whole are responsible for ensuring that the Way of Yavah is taught throughout all of Gershon, and the worship services of whereever each clan lives is held for the populace to attend.

The Kahothies have to duties of being the keepers of the Sacred Treasures, protecting them from misuse by anyone. They are also the gatekeepers & temple guardians of the Wellspring Temple, watching over anything & anyone who walks by each of the seven gates. They also watch for anyone whom may harbor ill-intent for the Wellspring housed within. They keep & enforce order within the courts of the Wellspring Temple. Outside of the Wellspring Temple, the Kahothies also keep guard over the Marpe Waters that flows through the single Gurgon River.

The Karshenites & Sareri do not have the temple-based duties of the Kahothies, but they do have similar tasks in other areas. They keep watch over the Marpe Waters flowing in the rivers in both Kharaz & Sihran lands, ensuring that they are not misued by anyone. Especially misuse by all magic-users by prevent access to the Marpe Waters to them. Any magic-user they discover even attempting to do so will be punished by death.


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