Kol Character in Aren | World Anvil

Kol

Kol is the god of transactions and commerce, akin to Garfield the Deals Warlock. He is followed by merchants and marketeers. He takes the form of a Rakshasa, and is a somewhat unsavory character. One almost never comes out of a deal with him feeling as though they have won.

Divine Domains

Transactions, Commerce, Deals, Contracts, Trade, and Pacts.   Kol, god of commerce and trade, is responsible for all transactions, as well as pacts and contracts. His followers are often merchants, traders, and vendors; his clerics and paladins are often in charge of market spaces or contract-making work.  

Granted Divine Powers

Kol grants divine power to those of his followers whom he considers worthy of his gifts. The following spell lists are to be used in trading out any ill-fitting spells from the Knowledge Category spell list at the DM's discretion.  

Cleric

At each indicated cleric level, you add the listed domain spells to your spells prepared. Once you gain a domain spell, you always have it prepared, and it doesn't count against the number of spells you can prepare each day.   If you have a domain spell that doesn't appear on the cleric spell list, the spell is nonetheless a cleric spell for you.
 

Paladin

You gain access to the following oath spells at the levels specified in the spell table. Once you gain access to an oath spell, you always have it prepared. Oath spells don't count against the number of spells you can prepare each day.   If you gain an oath spell that doesn't appear on the paladin spell list, the spell is nonetheless a paladin spell for you.
Divine Classification
God
Species
Realm
Children