Food and Drink
Here are a list of consumables that come in handy.
While they may not compare to a home-cooked meal, these rations are well-preserved and will last for months without spoiling. 1 aquill buys enough food for a week. If your GM is using the rules for daily expenses, the cost of rations is covered as a part of that.
The work of a fine baker, eating one of these treats takes a minute and restores 1d6 Spirit.
A bottle of wine provides 5 cups of liquid and each cup restores 1 Spirit. At the end of drinking, roll Fortitude to see if you're inebriated. If so, you're considered addled for the next hour.
A steady regimen of drinking keeps your immune system on its toes, while keeping you away from the truly bad things that lurk in strange waters. The flask grants its quality bonus to resist poison and disease. The cost is a one-time payment to spare you the bookkeeping of tracking your consumption and paying for refills.
Rations
1 aquillWhile they may not compare to a home-cooked meal, these rations are well-preserved and will last for months without spoiling. 1 aquill buys enough food for a week. If your GM is using the rules for daily expenses, the cost of rations is covered as a part of that.
Treats
1 aquillThe work of a fine baker, eating one of these treats takes a minute and restores 1d6 Spirit.
Wine
1 aquill x qualityA bottle of wine provides 5 cups of liquid and each cup restores 1 Spirit. At the end of drinking, roll Fortitude to see if you're inebriated. If so, you're considered addled for the next hour.
Flask of Alcohol
3 aquills x qualityA steady regimen of drinking keeps your immune system on its toes, while keeping you away from the truly bad things that lurk in strange waters. The flask grants its quality bonus to resist poison and disease. The cost is a one-time payment to spare you the bookkeeping of tracking your consumption and paying for refills.
Remove these ads. Join the Worldbuilders Guild
Comments