Session 0.1 in Arbor | World Anvil
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Session 0.1

Huh what's this thing?

After a session 0 where I lay out some of the world and answer generic questions about the setting and we go over any lines or veils that people may have, it occurred to me a good way of helping you to understand the world and setting would be to create a session where we go over the first tasks each of your characters are assigned as their pathway into the The Arbiters of Memory.  

Criteria for the Task

Each player is responsible for the creation of the item itself that is to be retrieved as requested by the Arbiter, from that point on we as a group create a shared experience using a modified version of the game Microscope. The first thing to understand is the period start and finish are the acceptance of the Task and the final bit is the handing over of the item. At which point each person who is not the character takes it in turns to suggest a scene that occurs along the journey to the retrieval of the item. The player takes that time to understand what the scene is about and additions to the scene are added by other players roleplaying it out as the events of the retrieval take place. As we journey along keep in mind that this item belongs to several someone's the person in focus decides to replay a memory of a person related to the object as part of their scene slowly building up a story and at the end the player must decide who the object goes to with 2 or more other players representing the  people that they are supposed to give the item to.

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