Sea Elf Alternate Racial Traits in Aralla | World Anvil

Sea Elf Alternate Racial Traits

Replaces Low-Light Vision

 

Darkvision

Sea elves who dwell deep underwater, where the light of the cradle cannot reach, are born with darkvision rather than low-light vision.
Benefit: Elves with this racial trait gain darkvision with a range of 60 feet, but also gain sensitivity to light and are dazzled in areas of bright light or within the radius of a daylight spell.  

Replaces Elven Immunities

 

Deepdweller

Living at the bottom of the deepest oceanic trenches, these bottom-dwelling Sea Elves with dark blue and oceanic colored skin adapt to their harsh new conditions as their skin grows accustomed to the lack of heat in their environment, allowing them to better resist cold while their eyes adapt to the inky blackness to see better within it, as well as through mirages and illusions which often occur at the deepest depths of the oceans.
Prerequisite: Darkvision Racial Trait
Benefit: Elves with this racial trait gain cold resistance 5 as well as a+2 racial bonus on saving throws versus illusion spells and effects. In addition your darkvision becomes 120ft.  

Boiling Body

Making their home near flaming underwater Lava Vents, tropical waters, and other hotspots of underwater volcanic activity, these flaming Sea Elves have bodies as hot as magma, skin that is a beautiful mixture of teal and crimson, and an innate resistance to powerful and explosive effects that let them swim freely within boiling and evocative waters.
Benefit: Elves with this racial trait gain fire resistance 5 as well as a+2 racial bonus on saving throws versus evocation spells and effects. In addition any round you successfully maintain a grapple you deal 1d4 points of fire damage to the creature you are grappling.  

Replaces Sea Elven Magic

 

Surface Diplomat

Living in communities in waters frequented by sailors or oftentimes in communities close to the surface, many Sea Elves become quite accustomed to dealing with surface folk and negotiating with them, and as a result learn to use their natural charism usually used for commanding and leading battles for an altogether different purpose.
Benefit: You gain a +2 racial bonus to Diplomacy and Sense Motives.  

Maelstrom Dweller

For the Sea Elves that call the waters beneath the Maelstorm Sea home, they sometimes adapt to become capable of traveling safely above or below the waves, their very presence calming the waters around them and allowing them to pass unhindered.
Benefit: All Water within 30ft of you is always treated as being calm water, and cannot rise above calm unless you allow it.  

Replaces Vocal Harmonics

 

Vocal Hypnosis

Putting their beautiful voices to use in other, more mystical and esoteric fields, some Sea Elves learn how to incorporate subtle hypnotic suggestions and compelling speech patterns into their speech, letting their beautiful voices worm inside the minds of those who listen to them and subtly twist their minds to their will. Considered a darker but somewhat acceptable use of one's voice, this hypnosis is rumored to play a large part in Sea Elven diplomacy, where enemy diplomats somehow are persuaded into giving the Sea Elves more advantageous deals and benefits in negotiations.
Benefit: Once per day, as a full-round action you can force all creatures to take a -2 penalty on all saving throws versus Charm and Compulsion effects for as long as you keep speaking and for one minute after. In addition the DC to Influence Attitude on any person affected by this ability is reduced by 5. If you possesses the Bardic Performance ability you may use the ability as a Bardic Performance.  

Imperious Voice

Their voices booming and layered like many of them are talking at once, some Sea Elves use their naturally commanding voices excellently in battles, skirmishes, and even in politics, where the layered and booming nature of their voices is not only beautiful, but capable of striking fear in the hearts of those who hear them.
Benefit: Gain a +2 Racial bonus on Perform(Sing) and Intimidate checks, and you gain an extra language for every rank you put in linguistics.  

Replaces Weapon Familiarity

 

Swordtrained

Trained from birth in swordplay, the more Martial Sea Elven communities consistently produce excellent and top-quality warriors that are easily the match of a half-dozen lesser warriors on the surface or from other Sea Elven communities. Taking pride in their excellent martial prowess, these deadly warriors are prideful and take immense joy in proving their immense skill to others.
Benefit: You are automatically proficient with all weapons in weapons in the Heavy Blades and Light Blades weapon groups.