Dhampir Alternate Racial Traits in Aralla | World Anvil

Dhampir Alternate Racial Traits

Replaces Manipulative

Vampire Hunter

Some dhampirs bear a deep hatred for their undead progenitors and their kin that can never be fully quenched. They gain a +1 bonus on attack rolls against vampires.  

Vampiric Empathy

Though dhampirs often relate poorly to humanoids, some share an affinity with baser creatures. These dhampirs gain the ability to communicate with bats, rats, and wolves as if under the effects of a speak with animals spell (caster level equal to 1/2 the dhampir’s Hit Dice). In addition, they gain a +2 racial bonus on Diplomacy checks when dealing with these animals. Whenever these dhampirs initiate an exchange, animals begin with a starting attitude of indifferent. This is a supernatural ability.  

Replaces Spell-Like Ability

Dayborn

A few fortunate dhampirs were born during the day under the blessings of priests, and their blood has weaker ties to their undead bloodline than others of their kind. Such dhampirs are unhindered by daylight and lose the light sensitivity racial trait  

Fangs

On occasion, a dhampir may inherit his father’s lengthy canines. Such dhampirs gain a bite attack that does 1d3 damage.  

Heir to Undying Nobility

Descended from undead nobility, perhaps from Geb or Kymos, some dhampirs inherit a bit of their ancestors’ ability to control living beings. They can use command and charm person each once per day.