Miscellaneous Organization in Apocrypha | World Anvil
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Miscellaneous

Overview
  Not all widespread organisations hold political influence, or pose a significant threat. Some are simply content to pursue their goals, or share their passions with all who will listen. To those among their number, or who simply appreciate their work, their presence is no less important. From crafters and performers, to guardians of nature and keepers of the dead - almost anyone can find welcoming communities - whether on a local or global scale.  
Artisans' Assembly.   "It's certainly of... unique... make, albeit slightly more gaudy than our usual pieces."   Crafters of all kinds who wish to share their creations, whether painting or metalwork.
Renowned artisans carry a personal stamp - used to verify certificates of authenticity.
Though working worldwide, they hold exhibition fairs in various villages across Glireah.   Formed shortly after the current era began, as cultural exchange reached new heights.
The Assembly is often commissioned to make items of a quality suitable for enchanting.
Members may train to join the valuation committee, who issue authenticity certificates.  
Circle of Creation.   "I'd sooner starve than rob a mouse of its grain, for it has little choice in the matter."   Druids, rangers, clerics, and paladins - each and every circle uniting to protect nature.
Varying in their attire, most use wooden weapon tools and adornments, foregoing metal.
Circle members inhabit almost every wilderness, from forest, desert, ocean, and tundra.   For as long as civilisation has developed, there have been those curtailing its expansion.
Avoiding direct conflict, druidic circles utilise magical warding and industrial sabotage.
Leaders can vary by clan, tribe, and such, and are often centuries old, if not millennia.  
Dro-Madan Athlon.   "Next time I want training facilities on the boat-ride here. And sea sickness cures."   Three teams of athletes, acrobats, and martial artists, competing for gold and glory.
During the games, entrants uniforms bear the colours of their respective nationalities.
Hosted in the Bloodroot Mesa, Alkyos and Utgardr are the Athlon's other participants.   With the Accords of Peace, friendly competitions quickly became a triennial tradition.
As cultures that historically revered strength, grand celebrations accompany the games.
Judging and advisory panels collaborate, ensuring an even playing field for everyone.  
Gravewhisperers.   "I grieve for you, but the Matron is waiting. You don't have to be alone... not anymore."   Cemeterians, morticians, eulogists, and executors, giving closure to the forgotten dead.
Clad in symbols of death and decay, they perform rites where others dare not venture.
Asa-hiir, the Blackthorne Woodlands and LungZhi-Fen contain their Sepulchre-Temples.   Starting during the Illumination, these harbingers of ill-omens are as persistent as death.
Lesser necromancy, used to commune with the dead, make most wary of their presence.
Each temple has a spiritual and managerial head, named the Hierophant and Ecclesiarch.  
Melody and Malady.   "Your honour, I wish to inform the jury that fireworks are primed beneath their seats."   Rival groups of revellers, from comedians and musicians, to tragedians and bedevillers.
Donning Sock and Buskin masks, many civilians secretly indulge in their shenanigans.
Travelling spontaneously, they spur locals to join them, before vanishing into the night.   The Melodious are often welcomed, bringing levity and joy on otherwise uneventful days.
Many Maladious risk arrest with their antics, such as casting Hideous Laughter on guards.
Lacking official members or leaders, their motives just seem to be outdoing one another.  
SongZhen Ascetic.   "Here, pine-needle tea. I'll be here through the withdrawal, but this'll help sober you up."   A spiritual movement of pacifists, seeking fulfilment through explicitly mortal experiences.
Ascetics usually wear simple robes, with dedicated spaces depicting a stylised pine-tree.
Their teahouses, shelters, and public baths can be found in settlements like LungZhi-Fen.   Meaning Zhen-Heir, their beliefs formed as a direct response to the 2nd War of the Gods.
Despite their name, they don't forgo worldly pleasures, rather they strive for simplicity.
All are welcome, with authority arising from dedication to community service and aid.
Alastorian
Dro-Madan Athlon's Current Boxing Champion.
 
Zither
A Bard, Belonging to Either Melody or Malady.
 
Mae-nari Qeong
Caretaker, of Fellmoor's SongZhen Teahouse.

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