History of the Kingdom of Xandrvane
Founding of Xandrvane (1684):
Xandrvane, a realm of unparalleled magic, was founded in the year 1684 by a visionary sorcerer named Alistair Ravenshadow. Alistair, a prodigious wizard and scholar, sought to establish a kingdom where magical beings and practitioners could thrive and coexist harmoniously. With his extensive knowledge of arcane arts and mastery over enchantments, Alistair shaped the foundations of Xandrvane, imbuing it with mystical wonders and arcane energy. He envisioned a land where the power of magic would flow freely, inspiring awe and wonder among its inhabitants.Early Monarchies and Prosperity:
In the early years of Xandrvane, the kingdom witnessed the rise of several monarchies, each leaving its mark on the realm. The first monarch, Queen Seraphina Evergreen, was a revered sorceress known for her wisdom and ability to communicate with magical creatures. Under her rule, Xandrvane flourished as a haven for mythical beings and a hub of magical knowledge. Queen Seraphina established the majestic city of Sorn as the capital, a center of magical learning and elegance.The Golden Era and First War (1739-1832):
During the Golden Era of Xandrvane, which spanned from 1739 to 1760, the kingdom experienced unprecedented prosperity. The land prospered, and magic thrived in every corner. Scholars, wizards, and enchanters from far and wide flocked to Xandrvane, seeking enlightenment and pushing the boundaries of magical research. However, the kingdom's harmonious existence was shattered by the outbreak of the First War. The First War erupted in 1760 as tensions arose between Xandrvane and the neighboring kingdom of Grandell. Disputes over territorial boundaries and the control of magical resources escalated into a conflict that ravaged both realms. Magical duels shook the skies, and mythical creatures clashed on the battlefield. The war eventually ended in a stalemate with The Signing of the Treaty of Everglade, which established a fragile peace between Xandrvane and Grandell.The Era of Enlightenment and the Treaties:
Following The First War, Xandrvane entered a period known as the Era of Enlightenment. During this time, the kingdom experienced advancements in magical studies, art, and governance. Four notable treaties were signed, further solidifying Xandrvane's positive relations with its neighboring kingdoms:Treaty of Tranquil Glades(1775):
Signed between Xandrvane and Esharia, the Treaty of Tranquil Glades(1775): established a mutual alliance and facilitated cultural exchanges between the two realms. The treaty promoted the exploration of elemental magic and fostered a better understanding between Xandrvane's wizards and Esharian shamans.Accord of Verdant Harmony (1790):
This treaty, signed with Kyetoré, solidified the bond between Xandrvane and the druidic orders of Kyetoré. It promoted the preservation of nature, the sharing of knowledge on ancient magics, and the protection of magical forests that straddled both realms.Pact of Mystical Accord (1805):
The Pact of Mystical Accord was a landmark agreement signed between Xandrvane, Grandell, and Esharia. The treaty aimed to facilitate the safe and responsible use of powerful enchantments, ensuring the security and balance of magic within the region.Treaty of Ethereal Seas (1832AR):
This treaty cemented the close relationship between Xandrvane and the merfolk kingdoms of Ula and Colzen, led by the Eldoris and Tethys Clans, respectively. It promoted trade, cultural exchange, and the protection of underwater habitats.Wars and Struggles:
Despite periods of peace and prosperity, Xandrvane faced several tumultuous events throughout its history:The Second War (1845-1855AR):
The Second War erupted when tensions between Xandrvane and Esharia flared due to disputes over magical artifacts and territorial claims. Both kingdoms mobilized their forces, and the conflict escalated into a fierce magical battle. The war ended with the signing of the Treaty of Azure Skies, which redefined borders and established strict magical artifact regulations.The Dark Plague (1890AR):
Xandrvane was struck by a devastating plague known as the Dark Plague. This mysterious affliction corrupted magical energies and threatened the very essence of the kingdom. Countless lives were lost, and the land was shrouded in darkness for several years. Eventually, a group of powerful wizards and healers managed to find a cure, restoring Xandrvane to its former glory.The Shadow Uprising (1935AR):
Dark forces from the Shadow Realm orchestrated an uprising, seeking to engulf Xandrvane in eternal darkness. A coalition of wizards, mythical beings, and the royal guard valiantly fought against the shadows, defending the kingdom with all their might. Through sheer determination and the magic of unity, Xandrvane emerged victorious, banishing the shadows back to their realm.The Elemental Conflict (2022-2026AR):
A sudden eruption of elemental imbalances engulfed Xandrvane and its neighboring kingdoms. The delicate harmony between elemental forces was disrupted, leading to catastrophic natural disasters and conflicts. Xandrvane, Grandell, Esharia, and Kyetoré united their magical prowess to restore balance and harmony, eventually stabilizing the elements through a combination of powerful rituals and extensive magical research. The Era of Elemental Awakening (2027-2106AR): During this period, Xandrvane experienced a renaissance of elemental magic. Wizards and sorcerers delved deeper into harnessing the power of earth, air, fire, and water, leading to significant advancements in elemental spellcasting. The kingdom witnessed the rise of elemental academies and the exploration of ancient elemental sites. This era marked the awakening of Xandrvane's affinity for the natural forces of the world.Era of Elemental Reconciliation (2027-2040AR):
After the Elemental Conflict, Xandrvane entered an era of reconciliation and healing. The kingdom, alongside Grandell, Esharia, and Kyetoré, worked tirelessly to restore the balance of elemental forces. Through collaborative rituals, research, and the guidance of powerful elemental mages, harmony was reestablished, and the realms experienced a period of unprecedented stability and prosperity.Monarchy of King Marwen Stormborne (2060-2105AR):
Following a peaceful transition of power, King Marwen Stormborne ascended the throne of Xandrvane. A charismatic and benevolent ruler, King Marwen was deeply revered for his wisdom and commitment to justice. Under his rule, Xandrvane witnessed advancements in magical studies, trade, and diplomacy. King Marwen's reign was marked by numerous infrastructure projects, including the construction of magical academies, libraries, and enchanted transportation networks.The Golden Age of Enchantment (2107-2122AR):
In this era, Xandrvane became a hub for enchanters and artificers, leading to a flourishing of enchanted objects and artifacts. Magical craftsmanship reached unprecedented heights, with intricate and powerful creations adorning the realm. The kingdom's artisans and enchanters gained international acclaim for their mastery of magical infusions. This period saw the establishment of renowned enchanting guilds and the development of new enchantment techniques.The Great Calamity (2122AR):
Xandrvane faced a catastrophic event known as the Great Calamity, a cataclysmic magical surge that threatened to unravel the very fabric of reality. Arcane disturbances caused widespread destruction and chaos, leading to the collapse of magical wards and unleashing powerful magical anomalies. The kingdom was plunged into darkness as the Calamity unfolded. Brave wizards, alongside the royal guard, battled against the chaos, ultimately sealing the source of the disturbance and restoring stability to Xandrvane.The Tumultuous Reign of Queen Elara Frostwind (2122-2213AR):
Queen Elara Frostwind, known for her enigmatic personality and mysterious magical abilities, ascended to the throne of Xandrvane. Her reign was marked by internal struggles and political intrigue. Though she possessed remarkable magical prowess, Queen Elara's policies and decisions led to divisions within the kingdom. The realm experienced a period of uncertainty and unrest as factions vied for power and influence.The Shadowfall Era (2213-2267AR):
During this dark period, Xandrvane faced an encroaching menace from the Shadowfall, a malevolent force that sought to corrupt the land and its inhabitants. Shadows grew longer, and the influence of darkness spread, causing widespread fear and unrest. The kingdom was forced to rally its forces, including skilled shadowhunters and light-wielders, to combat this insidious threat. The era was defined by the constant struggle between light and shadow.War of the Broken Pacts (2268-2279AR):
The War of the Broken Pacts erupted between Xandrvane and Kyetoré. A series of broken treaties and miscommunications led to escalating tensions between the two realms. The conflict was characterized by intense magical battles and skirmishes in the borderlands. The war ended with the signing of the Treaty of Aether's Accord, which reestablished diplomatic ties and outlined measures for future dispute resolution.Era of Mystic Renaissance (2280-2374AR):
Following the defeat of the Shadowfall, Xandrvane entered a period of rejuvenation and restoration. The kingdom focused on healing the wounds inflicted by darkness and revitalizing its magical heritage. Efforts were made to rebuild ancient magical structures, rejuvenate mystical forests, and restore magical balance. This era witnessed the emergence of druidic orders and a resurgence of nature-based magic, as Xandrvane sought to restore its connection to the natural world. Xandrvane entered a period of enlightenment and cultural resurgence known as the Mystic Renaissance. The realm experienced a flourishing of magical arts, literature, and philosophical discourse. Eminent scholars and enchanters from Xandrvane and beyond congregated in Sorn, exchanging knowledge and pushing the boundaries of magical research. The Mystic Renaissance sparked a golden age of creativity, with numerous breakthroughs in spellcasting, potion-making, and magical theory.The Shadow Rebellion (2375-2385AR):
A clandestine group known as the Shadow Rebellion launched an insurrection against the ruling monarchy, seeking to overthrow the established order and usher in a new era of darkness. Led by a charismatic but enigmatic figure known as Malachi Shadowweaver, the rebellion spread chaos and instability throughout Xandrvane. The royal guard, alongside loyal wizards and mythical beings, battled against the shadows, ultimately defeating them and restoring peace to the kingdom.The Age of Interkingdom Unity (2386-2478AR):
During this era, Xandrvane forged strong alliances and diplomatic ties with the neighboring realms of Grandell, Esharia, and Kyetoré. The kingdoms worked together to promote peace, cultural exchange, and magical cooperation. Trade flourished, leading to economic prosperity, while the sharing of knowledge and magical traditions enriched the realms. This era was characterized by unprecedented collaboration and a shared vision of a harmonious and interconnected Krynn.Treaty of Harmonious Spheres (2405AR):
The Treaty of Harmonious Spheres was signed between Xandrvane and the Eldoris and Tethys Clans of the merfolk kingdoms of Ula and Colzen. The treaty solidified a long-standing alliance and reinforced cooperation between the underwater realms and Xandrvane. It promoted trade, cultural exchange, and the protection of underwater habitats.The Dragonclaw Uprising (2460-2475AR):
A radical faction of dragonkin known as the Dragonclaw Brotherhood led an uprising against the monarchy, seeking to establish dragonkin dominance in Xandrvane. The uprising caused widespread destruction and threatened to destabilize the kingdom. With the help of powerful enchanters and dragon allies loyal to the crown, the royal guard managed to quell the rebellion and bring the Dragonclaw Brotherhood to justice.The Age of Arcane Restoration (2475-2510AR):
After the Dragonclaw Uprising, Xandrvane entered an age of arcane restoration. The kingdom focused on rebuilding and strengthening its magical infrastructure. Under the leadership of Archmage Selene Moonshadow, the Royal Academy of Arcane Arts was established in Sorn, becoming a renowned institution for magical education and research. This era witnessed a resurgence of magical knowledge and the exploration of new magical frontiers. The Era of Elemental Ascendancy (2478-2754AR): During this era, Xandrvane experienced a period of extraordinary mastery over elemental magic. The kingdom's enchanters and spellcasters achieved unprecedented heights in their understanding and manipulation of earth, air, fire, and water. Ancient elemental sites were rediscovered and harnessed, leading to remarkable advancements in elemental spells and the establishment of powerful magical academies.The Elemental War (2540-2560AR):
A devastating conflict known as the Elemental War broke out between Xandrvane and Esharia. It was sparked by a series of territorial disputes and a clash of ideologies regarding the use of elemental magic. The war saw the unleashing of powerful elemental forces, wreaking havoc across the land. The conflict finally came to an end with the signing of the Accord of Elemental Balance, which defined the boundaries of each realm and established protocols for the responsible use of elemental magic.The Dark Enchantment Crisis (2610AR):
Xandrvane faced a grave threat when a powerful dark sorcerer named Malagor unleashed a wave of malevolent enchantments across the kingdom. These dark enchantments caused chaos and corruption, turning the very essence of magic against its users. The crisis led to the formation of an elite group of enchanters known as the Order of the Luminous Star. Led by the revered Enchantress Seraphina Dawnlight, the Order embarked on a perilous quest to break the dark enchantments and restore balance to Xandrvane.Treaty of Celestial Unity (2665AR):
The Treaty of Celestial Unity was signed between Xandrvane and the celestial beings of the Astral Dominion. The treaty solidified an alliance between the mortal realm and the celestial plane, fostering cooperation and mutual protection. It opened channels of celestial magic, allowing wizards and enchanters to draw upon the power of the stars and forge stronger connections with celestial beings. This treaty marked a new era of magical enlightenment and interdimensional collaboration.The Feywild Incursion (2730-2745AR):
The Feywild, a parallel realm of mystical beauty and danger, began to intrude upon Xandrvane. Fey creatures and unpredictable magic spilled into the mortal realm, causing disturbances and threatening the stability of both worlds. Queen Amara Silverthorn, a skilled enchantress, took charge of negotiating with the Fey Court, seeking a peaceful resolution. After intense diplomatic efforts and the sealing of Feyrifts, the incursion was halted, ensuring the coexistence of the realms.The Age of Myth and Legend (2755-3056AR):
This age was characterized by the weaving of myths, legends, and fantastical tales within the kingdom of Xandrvane. It was a time when mythical creatures roamed freely, and the realm itself seemed to embody the stories of old. Powerful sorcerers and seers rose to prominence, foretelling prophecies and wielding magic that transcended ordinary limits. The tales of heroes, magical artifacts, and epic quests became woven into the very fabric of Xandrvane's culture.The Great Cataclysm (2800AR):
Xandrvane was struck by a devastating cataclysmic event known as the Great Cataclysm. A convergence of powerful magical forces resulted in the shattering of the Veil of Realms, causing chaos and instability across dimensions. The cataclysm unleashed destructive magic storms, dangerous rifts, and unleashed ancient mythical beings upon the land. The royal family, alongside powerful mages and mythical creatures, fought to restore order and close the rifts, ultimately saving Xandrvane from complete destruction.Monarchy of Queen Lyria Silverwing (2950-3005AR):
Queen Lyria Silverwing ascended to the throne of Xandrvane, becoming the first elven monarch in centuries. Her reign ushered in an era of cultural renaissance and elven influence within the kingdom. Queen Lyria emphasized the preservation of elven traditions, fostering closer ties with the elven realms and promoting elven magical arts. During her rule, Xandrvane experienced an upsurge in elven cultural exchange, elven magical research, and the rejuvenation of ancient elven forests.The Renaissance of Knowledge (3057-3367AR):
During this period, Xandrvane experienced a resurgence of intellectual pursuit and magical scholarship. The kingdom became a center of knowledge and innovation, with scholars and mages from all corners of the world flocking to its libraries and academies. Groundbreaking discoveries were made in fields such as arcane theory, alchemy, and magical engineering. The era was marked by a thirst for knowledge and the pursuit of unlocking the mysteries of the arcane.The Astral Convergence (3110AR):
A rare celestial event known as the Astral Convergence occurred, aligning the celestial bodies of the Astral Dominion with the mortal realm. This convergence amplified the power of celestial magic, granting wizards and enchanters unprecedented access to celestial energies. It also brought forth celestial beings who sought to impart wisdom and guidance to mortals. The Astral Convergence became a time of great magical discoveries and celestial revelations, propelling Xandrvane into a new age of celestial enlightenment.Treaty of Eternal Harmony (3260AR):
The Treaty of Eternal Harmony was signed between Xandrvane, Grandell, Esharia, and Kyetoré, solidifying a lasting peace and fostering a spirit of cooperation among the four kingdoms. The treaty established trade routes, cultural exchange programs, and mutual defense agreements. It paved the way for an era of unprecedented prosperity and collaboration, solidifying Xandrvane's position as a central hub for magical knowledge and interkingdom diplomacy.The Era of Elemental Convergence (3368-3519AR):
In this era, Xandrvane witnessed a profound convergence of elemental forces. Earth, air, fire, and water harmonized and intermingled in unprecedented ways, leading to the emergence of hybrid elemental magic and the creation of new elemental disciplines. The kingdom's enchanters and elementalists developed synergistic techniques, weaving multiple elements together to create breathtaking displays of magic and unlocking new realms of power.The Great Cataclysm of Shadow (3520-3540AR):
Xandrvane was once again plunged into darkness when a powerful necromancer named Lord Malvorn unleashed a catastrophic event known as the Great Cataclysm of Shadow. Shadow magic enveloped the land, raising legions of undead and corrupting the very fabric of reality. The royal family, alongside valiant adventurers and skilled enchanters, led the charge against Lord Malvorn's forces. Through a perilous quest and the sacrifice of many, the Great Cataclysm of Shadow was halted, restoring light and balance to Xandrvane.The Era of Rebuilding (3541-3590AR):
Following the defeat of Lord Malvorn and the end of the Great Cataclysm of Shadow, Xandrvane entered an era of rebuilding. The kingdom focused on restoring the lands affected by the cataclysm, repairing infrastructure, and healing the wounds inflicted upon its people. This period witnessed the resurgence of magical academies and the establishment of new settlements in the reclaimed territories.The Age of Everlasting Light (3591-3783AR):
During this age, Xandrvane experienced an illumination of both literal and metaphorical light. The kingdom became a beacon of enlightenment, focusing on the positive aspects of magic and its benevolent applications. Healing, divination, and protective magics flourished, as did the study of celestial magic and the harnessing of starlight. Xandrvane became renowned for its radiant festivals, where the skies were filled with mesmerizing displays of luminescent magic.The Elemental Harmony Accord (3605AR):
In an effort to prevent future conflicts and foster harmony between the realms of Xandrvane, Esharia, Grandell, and Kyetoré, the Elemental Harmony Accord was signed. This treaty solidified cooperation in the responsible use of elemental magic, conservation of natural resources, and the protection of shared magical ecosystems. It marked a turning point in interkingdom relations, laying the foundation for centuries of peaceful coexistence.The Celestial Exposition (3680AR):
Xandrvane hosted the renowned Celestial Exposition, a grand event that brought together magical scholars, enchanters, and celestial beings from across the realms. The exposition showcased the latest advancements in celestial magic, arcane research, and magical artifacts. It fostered intellectual exchange, cultural appreciation, and strengthened ties between Xandrvane and other magical kingdoms.The Monarchy of Queen Elara Stormrider (3720-3765AR):
Queen Elara Stormrider ascended to the throne, becoming a beloved and influential monarch in Xandrvane's history. Known for her mastery of storm magic, Queen Elara utilized her abilities to protect the kingdom from external threats and harness the power of lightning and thunder for the benefit of her people. Under her rule, Xandrvane experienced a golden age of magical innovation and prosperity.The Age of Desolation (3784-3972AR):
This era was a period of great turmoil and suffering for Xandrvane. It was marked by internal strife, external conflicts, and the gradual erosion of magical harmony. The Age of Desolation began with a catastrophic event that shook the foundations of the kingdom, plunging it into darkness.The Cataclysmic Rift (3784-3903AR):
A powerful and mysterious cataclysm occurred, resulting in a devastating fracture in the magical essence of Xandrvane. The realm was engulfed in chaos as the rift unleashed destructive energies and unleashed otherworldly creatures upon the land. This catastrophic event shattered the delicate balance of magic and plunged the kingdom into an era of darkness and uncertainty.The War of the Shattered Realms (3810-3825AR):
Xandrvane found itself embroiled in a conflict known as the War of the Shattered Realms. A powerful sorcerer, fueled by dark ambitions, sought to unravel the fabric of reality itself and reshape the realms according to his whims. Xandrvane rallied its forces and formed alliances with neighboring kingdoms to combat this existential threat. Through great sacrifice and the combined efforts of powerful enchanters, the sorcerer was defeated, and the realms were saved from utter destruction.Wars of Conquest (3904-3950AR):
In the wake of the Cataclysmic Rift, neighboring kingdoms and ambitious warlords sought to exploit Xandrvane's weakened state. A series of brutal wars erupted, as powerful forces vied for control over the realm's magical resources and strategic positions. Xandrvane faced invasions, sieges, and relentless battles that ravaged its lands and threatened the very existence of the kingdom. The Invasion of Shadows (3951-3972AR): As the wars subsided, a sinister presence cast its dark shadow over Xandrvane. The realm was plagued by malevolent forces and the rise of dark magic practitioners who sought to exploit the realm's vulnerabilities. Shadowy cults and necromantic circles gained influence, spreading fear and corruption throughout the land. The Invasion of Shadows was a time of darkness, where malevolence and despair permeated the kingdom.The Sundering of Realms (3972-4119AR)
This age of Xandrvane was marked by a second cataclysmic rift that tore through the very fabric of reality, unleashing destructive forces and reshaping the kingdom in its wake. This cataclysm came unexpectedly, catching the inhabitants of Xandrvane off guard and plunging the realm into a period of unprecedented turmoil.The Shattering Rift (3972AR):
The Sundering of Realms began with the emergence of a colossal, crackling rift that appeared in the skies above Xandrvane. It was a haunting sight, as the very essence of magic pulsated through the rift, causing disturbances in the natural flow of energy. As the rift expanded, it emitted powerful shockwaves that shattered the landscape and sent tremors throughout the kingdom. The Shattering Rift heralded the onset of catastrophic events.Elemental Chaos (3972-4017AR):
With the widening of the rift, elemental energies poured into Xandrvane unchecked, leading to an upheaval of the natural order. The elements ran rampant, causing cataclysmic storms, volcanic eruptions, and earthquakes of unprecedented magnitude. Firestorms ravaged the land, while fierce whirlwinds tore through cities and forests alike. The elemental chaos brought about widespread destruction and forced the inhabitants of Xandrvane to seek shelter and survival amidst the turmoil.Realm Collisions (4017-4076AR):
As the Sundering of Realms continued, the very boundaries between dimensions began to blur and collide. Different realms, each with their own unique magical properties and denizens, merged with Xandrvane, further compounding the chaos and unleashing strange and dangerous creatures. Realities intertwined, giving rise to pockets of unpredictable magic and transforming the landscape into a surreal and treacherous realm.The Great Magical Drought (4077-4107AR):
During this period, Xandrvane experienced a significant decline in magical energies. The once-abundant arcane power that flowed through the realm diminished, leaving the kingdom bereft of its lifeblood. Spells faltered, enchantments failed, and the once-glowing landscapes became dull and lifeless. The Great Magical Drought brought hardship and desperation to Xandrvane's inhabitants, exacerbating the already precarious situation.The Treaty of Everlasting Peace (4105AR):
The Treaty of Everlasting Peace was signed between Xandrvane and the underwater realms of Ula and Colzen, represented by the Eldoris and Tethys Clans, respectively. The treaty solidified the longstanding alliance and cooperation between the realms, fostering mutual protection, trade, and cultural exchange. It ensured the preservation of the delicate balance between land and sea, ushering in an era of harmonious coexistence.Restoration and Stabilization (4107-4119AR):
In the aftermath of the cataclysm, the people of Xandrvane embarked on a journey of restoration and stabilization. With resilience and determination, they worked to rebuild their shattered cities, heal the scarred landscapes, and mend the bonds between realms. It was a painstaking process, requiring great effort and cooperation, but gradually, stability returned to Xandrvane.The Current Era: The Harmonic Sovereignty (4119 - Present):
The Restoration and Renewal (4119-4122AR):
Amidst the darkness, a glimmer of hope emerged. Xandrvane's people rallied together, united in their determination to, not just stabilize the kingdom but, fully restore the kingdom to its former glory. The young ruler, King Aergard Youngblood, ascended the throne and embarked on a journey of restoration and renewal. Through diplomacy, alliances, and the rekindling of ancient magical traditions, Xandrvane slowly began to emerge from the Age of Desolation, rebuilding its strength and resilience. Though the Age of Desolation was a time of great suffering and adversity, it ultimately served as a crucible for Xandrvane's resilience and the reawakening of its magical spirit. The kingdom's journey toward recovery and renewal would shape its future and set the stage for a new era of hope and prosperity.The Youngblood Reign and Current Events:
In 4122AR, King Aergard Youngblood and Queen Borhiue Youngblood ascended the throne of Xandrvane, ushering in a long and prosperous reign. They have created an era characterized by unity, cooperation, and cultural exchange. Xandrvane stands as a living testament to the enduring legacy of magic, epitomizing a realm where mystical and mortal beings coexist harmoniously. During their rule, the King and Queen celebrated the birth of their son, Lino Youngblood, who grew into an extraordinary young man renowned as a diplomat among neighboring kingdoms. Lino's heart led him to Eros Lockshy, a member of his royal guard who was once a farmer from Ravensholme. Despite initial disapproval, the royal couple reluctantly accepted Lino's marriage to Eros Lockshy. In the current era, Xandrvane has achieved a state of harmonious sovereignty, striking a delicate balance between magical prowess, diplomatic relations, and the preservation of its natural wonders. However, a dark stain mars their reign: the disappearance, fifteen years ago, of Lino Youngblood and Eros Lockshy, as well as Bastien Eldoris and Caspian Tethys, who vanished during the same period. This unsettling event disrupted the peace between Xandrvane and the other kingdoms of Krynn, resulting in accusations against the neighboring realms. Recently, news has emerged that Lino Youngblood and Eros Lockshy may be returning to Xandrvane after their prolonged absence. As the kingdom eagerly awaits the homecoming of the prince and his partner, the King and Queen of Xandrvane, alongside their trusted allies, including the monarchs of the Tethys Clan and Eldoris Clan, endeavor to unravel the mysteries surrounding the disappearances and the events that unfolded during the past fifteen years.
Type
Record, Historical
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