Cremdash in Antiquorum | World Anvil

Cremdash

At first, it's difficult for inexperienced people. However, magical sigils serve as a conduit, allowing people to channel a portion of themselves to those they have conquered. I won't lie it is not a peaceful contest. Cremdash requires you to battle a creature alone. By defeating it, and causing it to near death's door, you and the creature will become more open to each other. At this moment, you can forge a bond by asserting your will in a spiritual battle, allowing the creature to return to life. It will also gain the ability to grow in unique and truly amazing ways. This act deepens your bond with the process, making it easier in the future. In ancient times these creatures were bonded and evolved with their masters. In the past, they were used to survive, settle wars, and fight alongside warriors bringing glory and honor to us. Now, this opportunity has returned to us. It should be respected, for it is a powerful and dangerous tool.   ~ Shika     The popularity of Cremdash has spread across the Aeternum Empire like wildfire. Initially, people enjoyed the brutality of the sport within the Arenas across the land however, when the world's barrier was broken, new powers and magic were released into the world. Cremdash champions soon become to be used for adventuring and war within armies.  

How it works

  • Players may obtain or create a signet ring that unlocks latent power to connect and dominate a creature that is on death’s door. Creating and/or obtaining rings should be done through roleplaying! Most creature types are available; however, some restrictions within each creature type are not allowed to become Cremdash Champions. Humanoids, Undead, Giants, and creatures of size Huge or Larger are generally completely off-limits.
  • Once a signet ring has been obtained. Players may attempt to dominate a creature that they have defeated in 1v1 combat in the world.
  • If successful, the dominated creature will be available for use in normal combat situations.
  • Successfully winning a fight will award Battle Points that can be used to evolve and improve the champion.
  • You can attempt to stabilize your creature if it gets down to 0 HP in battle. It is considered permanently dead if it dies, and a new champion will need to be obtained.
  • Your creature uses your player's short rest die during times of short rest. This means a player must choose to heal themselves or expend a number of their die to heal their champion. Long rest rules apply as they would to a normal player.
 

Dominating a Creature

  Dominating a creature requires that the character enter into and kill a creature in 1 v 1 combat. Any battle that includes more than one Player will immediately result in a failed domination attempt. The success rate for dominating a creature is based on the character's level and the CR level of the creature that is being dominated. The player’s Cremdash Level may also slightly modify domination success rates.   Only a single domination attempt may be made on a creature. If the attempt fails, the fallen creature will be revived with 25% of its maximum HP and continue fighting.  

Evolving and Improving Creatures

    Every time a creature kills a foe, it earns Cremdash Points that may be used to purchase improvements for the creature. Additionally, if your creature administers the killing blow, it has a flat 15% chance of absorbing a skill randomly from the creature it killed. A creature may only have three skills at once. If it absorbs a skill and already has three skills, the creature’s owner may choose which skill they want to replace, if any. Additional skills slots may be purchased for Cremdash Points; however, this may not exceed five skills.   A Cremdash Champion receives 1/5 of the experience that its master earned.  

Using Earned Cremdash Battle Points

  The following tables list the options, costs, and limitations for spending earned Cremdash Battle Points, making your creature ever stronger as it gains more experience.

Player Cremdash Level

  As the character participates in and wins battles with Cremdash Champion, their connection to the Cave Mother grows stronger with each victory. The following table outlines, ranks, and benefits as the character progresses in their Cremdash capabilities. Only 1 creature can be used in a battle at a time.  Creatures must be stabled that are not active.    

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