Pantheon Relationships

1. Elena, The Luminous Twilight
Domain: Twilight, balance, protection, and transitions.
Alignment: Neutral Good
Relationships: Often acts as a mediator among the gods, promoting balance and mutual respect. Revered by both peaceful and nature-centered nations, Elena is allied with druidic and protective deities.
Affiliated Nations: Welkin Downs, Ursica, and Grammanholme see Elena as a central figure in their spiritual practices. The Assembly of the Folk respects her, viewing her as a symbol of unity and protection.
Tensions: Minimal conflicts with other deities, but her efforts to maintain balance can lead to friction with more chaotic or extreme gods.
  2. One-Span, The Verdant Bloom
Domain: Life, nature, growth, and fertility.
Alignment: True Neutral
Relationships: An ally of Elena, often working alongside her to maintain Thlay’s natural balance. One-Span is close to the druids and revered in lands with significant wilderness or agricultural importance.
Affiliated Nations: The Brightlands, Ursica, and Grammanholme hold One-Span in high esteem, and she’s central to the spiritual practices in Skytoucher Jungle.
Tensions: Tends to be wary of deities associated with death, undeath, or decay, such as gods linked to Decimation.
  3. Thrask, The Unyielding Storm, God of War
Domain: Strength, war, and conquest. Alignment: Chaotic Neutral Relationships: Known for a passionate and sometimes volatile relationship with other gods, Thrask clashes often with Elena and One-Span over their emphasis on peace and balance. Finds camaraderie with more warlike or ambitious deities.
Affiliated Nations: Worshipped primarily in Pridelands, Stranglewood, and Squammish, where strength and aggression are valued. Jargiz Sol also acknowledges Thrask as a force of nature that aligns with their rugged environment.
Tensions: Regularly opposed by Myridelle and other protective deities who view his influence as destabilizing.
  4. Velera, The Shadowed Veil, goddess of Death
Domain: Death, secrets, and shadows.
Alignment: Lawful Evil
Relationships: A reclusive deity, Velera’s relationship with others is often cold and calculating. She’s on cautious terms with gods who respect the balance between life and death but stands opposed to those promoting life and growth.
Affiliated Nations: Squammish and Decimation, especially in their assassin and espionage circles, invoke Velera’s power. Her influence extends to Canicularios, where her agents lurk in shadows.
Tensions: Distrusts One-Span and considers her focus on life and fertility a challenge to her own domain.
  5. Rennoth, The Forge of Change, God of Knowledge
Domain: Artifice, innovation, and knowledge.
Alignment: Chaotic Good
Relationships: Rennoth often encourages the gods to evolve and progress, and allies with those valuing freedom, intelligence, and creative force. He’s on good terms with deities of nature, provided they accept progress.
Affiliated Nations: Kingdom of the Khea, Jargiz Sol, and Etomme' see Harkann as an inspiration for their advanced artifice and alchemical practices.
Tensions: Conflicts occasionally with more traditional, conservative gods who view his influence as disruptive.
  6. Seranil, The Serene Wave, goddess of Peace
Domain: Oceans, peace, and perseverance.
Alignment: Neutral
Relationships: Known for her quiet wisdom, Seranil aligns closely with Elena and One-Span. She respects stability but embraces the constant change of water, promoting growth through adaptability rather than conquest.
Affiliated Nations: Staidreh Giggans, Clamburg, and Canicularios hold her in reverence, especially the coastal and underwater Folk who depend on the sea.
Tensions: Minimal, but Noloria is occasionally frustrated by deities of war and chaos who disrupt the stability she seeks to uphold.
  7. Isthyris, The Draconic Sovereign, God of the Arcane
Domain: Dominance, dragons, and ancient power.
Alignment: Lawful Neutral
Relationships: Highly respected among the gods, Vossim embodies wisdom and impartiality. Often acts as a judge among them, and dragons across Thlay look to Isthyris as their patron.
Affiliated Nations: Drake Span and Dragon Seat, where dragon-kin and those who respect dragon authority revere him as the embodiment of power.
Tensions: Isthyris opposes chaotic gods, especially Kaelthar, whose actions threaten the ordered structure Isthyris values.
  8. Zarnyx, The Trickster Flame
Domain: Trickery, fire, and rebellion.
Alignment: Chaotic Neutral
Relationships: Zarnyx is notorious for stirring up trouble among both gods and mortals. Though not openly hostile to other gods, they enjoy challenging authority and shaking up the status quo, leading to a playful rivalry with Elena and tension with Vossim.
Affiliated Nations: Bufflehead Syndicate and Stranglewood worship Zelmaris, especially in rebellious and criminal circles. In Reepanabah, his influence is felt among certain unconventional factions.
Tensions: Clashes with Isthyris and Esmira due to their authoritarian streaks. Also enjoys testing Kaelthar’s strength through mischievous manipulation.
  6. Kardum, the Arcane Flare, Goddess of Order
Domain: Order, tradition, and magic.
Alignment: Lawful Neutral
Relationships: Kardum is curious and driven, often fostering tradition and alliances with deities of stalwart reliability. Though he is on respectful terms with all, he’s closer to Velera for her adamant nature and One-Piece for the life energy that drives his magic.
Affiliated Nations: Kingdom of the Khea, Etomme’, and Jargiz Sol, where magic and innovation are revered. Welkin Downs has a number of Arkah’s followers among its scholarly and magical circles.
Tensions: Kardum has little tolerance for those who stymie order, and his predictable nature occasionally puts him at odds with gods who prioritize chaos and change over order and established norms.
  Solarael, The Everlasting Illumination, Goddess of Light Domain: Revalation, light, and the sky
Relationships with Other Gods: Lunalia is close to Elena and One-SPan, as their domains complement her ideals of growth and transformation. Though she and Thrask sometimes clash, she remains neutral toward all.
Influence on Folk: She’s deeply respected by coastal and aquatic Folk in Staidreh Giggans and Clamburg. Fisherfolk, sailors, and island traders honor her for safe passage and fruitful journeys.
  Thanor, the Quiet Whisper, God of the Grave
Domain: The hunt, nature, precision
Relationships with Other Gods: Selendrei has a pragmatic alliance with Thrask, though she is wary of his aggressive methods. She has an amicable relationship with One-Span, as they share nature’s bounty.
Influence on Folk: Worshipped by hunters and scouts in Pridelands and Grammanholme, Thanor’s followers are skilled trackers and archers. Her influence is sought in times of famine or to keep balance in hunting.
  Selrana, The Eternal Pilgrim, Goddess of Nature
Domain: Nature, travel, exploration, discovery
Relationships with Other Gods: Orryn is a friend of Solarael, as her oceanic domain aids her travels. She sometimes irritates more sedentary gods like Vuldros, but her explorative nature makes her well-liked.
Influence on Folk: Nomadic Folk, explorers, and merchants look to Selrana, especially in The Brightlands and Stranglewood. Those embarking on journeys or trade missions invoke her blessing for safe and prosperous travels.
       
Interactions with Significant Nations

Assembly of the Folk (Welkin Downs): As the primary center of diplomacy and peace, the Assembly promotes balance among the gods and values Myridelle and Noloria as guardians of order. It maintains strict neutrality in religious matters but subtly discourages worship of deities associated with strife and chaos, like Kherek and Zelmaris.
  Pridelands: Fiercely devoted to Kaelthar, The Pridelands prizes strength and conquest. They tolerate little interference from other nations or deities and view worship of Elena and One-Span as signs of weakness. The Pridelands respects gods who embody power and independence, and views Isthyris with a mix of reverence and caution.
  Squammish: Under the strict control of Tower’s Shadow, Squammish reveres Velera, the deity of death, as their guiding force. They see her as the ultimate symbol of stealth and authority, discouraging worship of “lesser” gods of growth or creativity. They maintain a grudging respect for Isthyris due to his power, even if they largely avoid worshipping him openly.
  Reepanabah: Known for its mystical practices and reverence for ancient knowledge, Reepanabah is spiritually aligned with One-Span and Velera. They maintain spiritual neutrality but respect Elena as a goddess of balance and wisdom, even though they embrace death and secrecy through their faith in Velera.
  Jargiz Sol: Prizing independence and survival, Jargiz Sol is spiritually flexible but aligns with Seranil for her inventive and adaptive spirit. While they honor One-Piece, they see Seranil’s strength and rebellion as virtues to be respected, blending their devotion to multiple gods based on survival needs and pragmatic beliefs.
  Canicularios (Underhome): Valuing secrecy and neutrality, the denizens of Canicularios follow Velera and Seranil for their ability to balance secrecy with steady peace. They are wary of chaos but stay open to the trickery of Zelmaris, seeing a kindred spirit in his cunning ways.
    The Gods of Thlay: Alignment, Relationships, and Influence The gods of Thlay each hold sway over specific aspects of the world, with their relationships impacting Thlay’s balance and the dynamics of its nations. Here’s an overview of their alignments, divine relationships, and national alliances.
  Staidreh Giggans and Clamburg: Strongly aligned with Lunalia and Taumatha, these coastal and underwater nations value peace, harmony, and nature’s cycles. They maintain friendly ties with Welkin Downs and often serve as mediators in inter-nation disputes, opposing excessive aggression from Stranglewood or Pridelands.
    Summary of Divine Relationships and Interactions
Harmonious Alignments: Elena, One-Piece, Solarael, and Seranil maintain a harmonious bond, centering around peace, growth, and balance.
War and Shadow Alliance: Thrask, Thanor, and Isthyris align on pragmatic grounds, each willing to use calculated violence or secrets to meet their ends. Knowledge and Craft Kinship: Kardum, Rennoth, and Selrana share mutual respect over exploration, innovation, and craftsmanship, even though they vary in their approach to life’s challenges.
  Mischief and Illusion Bond: Kaelthar and Zarnyx are aligned in their lighthearted manipulation, often interceding in mortal affairs with humor or mystery, favoring freedom over strict order.
  Divine Influence on Diplomatic Relations Across Thlay The gods subtly influence Thlay’s diplomatic relationships:
  Neutral or Peaceful Nations: Welkin Downs and Grammanholme, with Elena’s and One-Span’s influence, remain diplomatic hubs, promoting peace and cooperation.
  Warlike and Strategic Powers: Stranglewood and Pridelands, under Thrask and Kardum, are seen as formidable by their neighbors. The Pridelands’ power-driven diplomacy aligns with Thrask’s conquest ethos, while Stranglewood respects One-Span’s life principles but emphasizes war.
  Independent and Mysterious Realms: Squammish operates under Velera’s shadowy influence, remaining wary of alliances and protective of its autonomy.
  Trade and Cultural Exchange Centers: Staidreh Giggans and Clamburg celebrate diversity under Solarael’s and Zarnyx’s sway, making them trade hubs and cultural centers where Folk gather to exchange goods, stories, and news.

Comments

Please Login in order to comment!