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Wrath of the Ancients

General Summary

335-1106:   Group is in Regina, while Dr. Ralith Baneson writes several papers on the ancients. They are also researching the psionic threat, the wave, Vlen told them of.   336-1106:   Explorers of the Ancients are joining Whistler to deliver a message to Dinomyn. On the way they each have a strange dream:   Along the way, they experienced a very strange dream-like episode in which they witnessed a mighty ship dying. It was crewed by Droyne, who appeared to be servants of an Ancient. The ship was large, cruiser-sized perhaps, and equipped with a mix of Droyne and Ancients technology. It took the form of a flattened sphere, more or less, or a very thick disc with protrusions here and there. It shimmered, silverygrey, and it was quite beautiful.   The ship was approaching a gas giant moon, searching for something perhaps. It flew serenely above the methane clouds, scanning the surface with its instruments. Without warning, jagged holes appeared in its upper surface. It tilted crazily and veered away from the planet, spinning and tipping as if trying to throw off something grappling its upper surface. Apparently it succeeded, although the Travellers could not see any assailant. Frightful weapons lashed out and something died. The Travellers had a vague impression of fleshy structures… a biological warship? Severed tentacles, tens of metres long, tumbled into the moon’s atmosphere.   The Travellers’ point of view moved inside the ship, to a control room where a powerful Droyne leader ordered his Warriors to protect the ship. They tried. The first to reach the hull breaches were overwhelmed by boarders, creatures like the G482 previously encountered. These were not invisible, or else the Droyne Warriors were immune to their special talent but they were ferocious and savage. Plasma guns and disintegrators cut down many but they overran the first line of defenders and intercepted the next groups to arrive.   The previous G482 creatures encountered were mindless slaughter machines but these acted as if they had a purpose or were commanded. They mobbed the Warriors and any other Droyne they encountered, and drove towards the command chamber. The ship’s Leader rallied a new wave of Warriors and positioned them well but the attack was a ruse. Even as the horde of invaders was thrown back by a fusillade of plasma, a group reached its true goal. They broke into chambers that commanded the ship’s systems and killed the Technicians there. They tore out control systems, sending the ship spiralling down into the atmosphere. Then they… stopped.   The surviving Warriors quickly eliminated the intruders they found. Their ship was doomed, however. Barely under control, it plunged into the methane clouds, leaving a twisting trail of gas and debris behind it. The Leader gave orders and his crew obeyed. They fought gravity and almost won but in the end were betrayed by the torn surfaces of their ship. Gas dragged at the ship, spinning it and confounding the efforts of its crew. Finally, it plunged into a frozen sea of methane, tearing the front and underside of the vessel away and sank into liquid melted by the crash. It settled, tilted at a shallow angle, and around it the ice froze once again.   The Travellers knew where the ship had died, although none could say how. They voyaged to the cold moon, landing atop the wreck, and found a way in. The wreck still had a little power; the ship’s systems struggled to support life where none existed. Everywhere there was evidence of a titanic battle but not all casualties were caused by the invaders. The crash killed others, as did the slow seepage of freezing methane through damaged bulkheads. Those repaired themselves as best they could but too late. The Travellers found the wreck apparently lifeless and made their way to the command chamber. The chamber was similar to the one in their dream, although different in some details. The Travellers were able to access the command podium and retrieve a data storage gem. It held vital knowledge, they knew, if they could only decode its contents. As they worked, they marvelled at the incredible beauty of the control chamber. Its walls were adorned with swirling patterns that somehow told a story, conjuring images in the Travellers’ minds. They saw an Ancient, perhaps Seven, sending out the crew to do his bidding. The crew were to find an installation hidden on some cold moon. The story of the ship’s last moments was embedded in the wall patterns by its chief Drone just before she died. It ends with the crash and a sense of desperate longing. The mission was in vain and the sense of loss and disappointment that washed over the Travellers was enough to disorient them and scramble their memories. The Travellers are bereft of their memories other than a scattering of blurry thoughts and a knowledge of one another’s identities. They stand in the wreckage of the control chamber, looking around in confused surprise, and as one they voice a single word.   ‘Andor.’   When they 'awaken' they ARE indeed in that chamber they all dreamt about. Ralith Baneson is even holding the Storage Gem. When they finally unravel their memories and remember who they are, it is clear they must get to Andor. They start by exploring the Droyne Ship. Most of the Droyne bodies can not be identified as individuals as they have been damaged so badly.
The travellers due to the Uplift telepathically connect to the controls and learn the workings of the Droyne ship. They are each privy to the very microdecisions made for each station. They are in tuned to the automation of each of their respective stations of expertise.   The exploreres try to figure out the big picture of what occured from the central control staton. Malcolm telepathically connnects to it but all information has been transferred to the Storage gem in the possesion of Ralith Baneson.   Balthrjakur suggests they go to the power generators and when they arrive they find more G482 Droyne that look like they were engineered for Vacuum.   Ralith takes a tissue sample and analyzes it with his Biology tools. These were all Droyne manipulated before they could be genetically assigned to a caste. They also see gems embedded in the faces of these G482s. Due to their telepathic device operation skills they immediately know these are telepathic control devices.   Shandrastebr connects with the mind and the others follow suit. The controlling mind seems low intellect that is confused and hurt. The mind sends G482s after them. The G482 are easily defeated.    
The mind attacks them directly.
  • Complete Dominance: Shandra Stebr.
  • Dominance: Whistler
  • Partially Dominating: Ralith, Rick Elron,
  • Frightened: Scrowl
  • Terrified (-1 DM 4hrs: Balthrjakur, Furia, Malcolm
  • Sanity Damaging:
Shandrastebr Utterly Dominated the mind. Balthrjakur, Furia, and Malcolm realize something very bad could have happened to them in a psionic dream like this.   Shandrastebr Learns:   The attack was launched by and from a living biological vessel created by an Ancient who was not Yaskoydray or Seven. The name Tsyamoykyo, glowing with veneration, comes to mind when the Travellers think of who this might be. They see Tsyamoykyo through the eyes of those grateful to serve him; a radiant god in the shape of a Droyne. His every movement is glory; his speech a warm comforting glow. The merest touch of his mind is enough to make the very fibres of his servants sing… and so on. Tsyamoykyo’s followers worship him, that much is clear. The creature that attacked the ship was a creation of Tsyamoykyo. It was jump-capable and had a form of psionic invisibility similar to that possessed by Chirpers along with the ability to confound some standard detection instruments. Deep within its body it carried hordes of the creatures used for boarding. The ship-creature’s tentacles ended in claws which were somehow psionically augmented, enabling it to tear through the hull of almost any vessel. 55 She also learns of a Ship in the wreck and realizes its a teleporter. The Explorers teleport out then descend to retrieve "The Warrior Princess".   The Nameless Ship is a strange ship but the explorers discover they are able to form the interior however they wish.   Malcolm is accepted as commander of the ship.   342-1106:   Jump to Andor. Due to the high tech of the ship, they need not refuel. The journey takes 45 days. They had 2 encounters with pirates in the Sword Worlds. One of those, the Pirates were annihilated. The other fled.   022-1107:   Arrive at Andor System. There they exit Jump space and fly to the planet. There is general messages about combat and distress calls. Nameless is giving all different kinds of alerts. Scraps of ships are on collision course, and Nameless is warning of numerous Antimatter detonations.   The first collision was nearly with a PART of a Gionetti light cruiser. The next piece comes at them quickly. The explorers realize that they can use their psionics. Shandra connects with Cade so he may avoid collision: Cade is an incredible pilot and together with Shandraa's Clairvoyance he successfully dodges all collisions. They make it through the debris field, but then they take stock of what has happened. The entire imperial ship has been massacred.   As they are taking account of the situation, they spot half a Tigress Dreadnaught. The travellers feel a psionic distress call, but nothing is coming up on sensors. Those that are able try to make Telepathic contact but are unable too. Even more strange, coming from the Imperial Tigress Dreadnaught, the psionic distress signal is a Droyne. Cade turns Nameless to fly to the Dreadnaught.   When they arrive they both psionically scan the dreadnaught and Scrowl uses the amazing sensors on nameless. Scrowl detects an anomaly near the fighter bay but much of the ship is coming up blank. The sensors are not reading anything.   The anomolous area is protected against disintegrators and has a proton shield. These are far above the Tech Level of the Third Imperium. There is also a Psionic shield. The first thought of Zhodani goes out of their mind when they realize that Zhodani cannot procure the other tech.   The ship is landed on the Hull and everyone including Whistler have Shimmersuits to protect them from the Vacuum. They continue into the Dreadnaught and they see many bodies. The wounds are similar to those that could be created by the G482's. Its clear this ship was boarded by similar entities as the wreck they found themselves in previously.   They first enter the small craft bays, and they see all the ships are indeed wrecked but they never left their launch stations. Pilots didn't even make it to the crafts. (area 1,2,3 on map). The explorers found several security cards from officers and are using them when possible. Balthrjakr cracks the computer security in 2 hours. The Travellers are able to watch the attack unfold from many viewpoints. Internal security cameras, damage readouts and external sensor stations all tell of a rapid and overwhelming assault followed by systematic execution of most survivors. The remainder were taken away, presumably to the attackers’ ships.   See map for the details on the Explorers of the Ancients progress.  
Ruined Dreadnaught
So far the computer data they were able to acquire shows this attack happened about 36 hours ago. Many of the chambers appear to have Droyne Decor.   In the Diplomatic Chamber they encounter Droyne and 3 humans. Shadraa telepathically scans them as they talk. They are all reluctant to divuldge information but the Lieutennant Commander who was discovered in this chamber relaxes when she sees Malcolm's Admiral Sword and realizes he is retired Navy Commodore.   The Droyne are just here for another sit down.
LIEUTENANT COMMANDER HATICE MENSAH now just wants to get off ship to warn the imperium after the Explorers tell the group of the situation.   Suits for the Droyne and humans are found along the way. But in the landing bay, the enemy is waiting for them. The Explorers casue a diversion as 2 humans leave in the jump cutter, and the Droyne escape with the LCDR. The travellers finish off the interuders as Shandraa defeats the leader in a psychic battle. Everybody escapes the craft and they head for Andor.   Time: 0.8 of a local day.   The Droyne ship escorts The Nameless down to Andor. It is evident that a battle has been fought here.   023-1107: They land at the city of Eptuay, where they are met ny an entourage and everyone exchanges deeds accomplished. The Droyne seem very impressed with the Travellers. They are introduced to the Leader of Leaders Myuemoss. After some conversation, Myuemoss leads them into a chamber and shows them a mural:   PSIONIC DREAM:   The explorers each end up at a separate place of the Chamber of Knowledge:  
Chamber of Hidden Knowledge
This is the chamber Muermoss brought the travellers where they viewed the Psionic Art and had visions of the History of the Ancients.  The pins are where the individuals ended up at the visions conclusions.
When the dream is over the travellers are given odd tasting restoratives and refreshments. The Explorers are gathering their wits, when suddenly it appears that 2 leaders are down from some sort of attack. The G482 has attacked the chamber.   It is clear weaponry will just alert the Droyne because they cannot sense the G482 until attacked. Shandraa instead Leads the Explorers in an attack. She also reveals the G482 to the Droyne so that they may fight them.   While in the fight she gets the idea to use the Psionic Art to create her own vision to allow the Droyne to join in the fight and disrupt the G482 invisibility to them.   2 of the leaders were killed in the attack. After this there is a telepathic discussion involving the explorers and the Droyne. It is determined that the Travellers are critical to its future and perhaps the course of history. They will be offered major assistance.   024-1107: Depart for Vanejen. The explorers spend one Day on Karin, One day on Mithril, and One Day on Derchon. The journey to Vanejen takes 45 days.   069-1107: Arrive at Vanejen.   At Andor the Imperial Navy is sending Destroyers to assess the situation. 070-1107: In orbit they are hailed. Mercedes is giving them fake authorization to land. Malcolm knows she is lying when he sees she is broadcasting from a ship and looks like she just woke up, but he accepts the coordinates anyway.   They arrive in The Nameless and fly towards the Landing Pad . They arrive before any news about them being at the wreckage sight at Andor. When they depart their ship, they all have shimmersuits on under regular clothes, except for Whistler. He's within his Waldo.   They first meet Algin Hoywelle who comes out to greet them while wearing his parka.
  Algin Identifies them as Omicron and Malcolm reads his surface thoughts to get information about them. They learn about Omicron. The travellers ask him questions about the base. Malcolm sees he expects them to know this, and calls him on it, opening Algin up more. They learn about the basic Layout of the base.   They meet Mercedes and she briefs them on the situation. The travellers are fully aware of everything she has to say in seconds thanks to Shandraa, and Ralith. Malcolm Identifies himself as a Commodore.   Mercedes tells them they will meet for Dinner but no weapons are allowed. Malcolm informs her that his Admiral's sword is allowed and he will be using it. It is up to her to figure out how to get the elevator to allow his weapon aboard. 2 PM About an hour and a half later, they are escorted to the reception.   The travellers identify Mercedes as the only one suspicious of their cover story, so Ralith plants a suggestion in her head that they are indeed Omicron, it was coincidental she made the story, but they have a different purpose from what they originally thought.   071-1107:-082-1107:   The Explorers discover what their uplift process is by using the research computer they gained access to by "suggesting' they get admin rights. Balthrjakur finds much of the research while Rick Elron tests everybody.   Determine that they must go to Vaykough because Tsoyamako is there.   On day 081 Attack Masses from Tsoyamako attack. They are causing chaos and killing many mercenaries. Their goal seems to be the Andor Droyne. The forces of Tsyamoykyo manage to kill one of the Droyne. Through Psionic Suggestion the explorers get them out onto their ship.   Most of the mercenaries were killed, and of he original inhabitants Mercedes, Algin, and Sir Vicervis survive the attack thanks to the actions of the Exlorers.   When they are done they go through another Uplift Event.   Ralith orders Dr Vicervis to give up the Droyne. He protests, and Malcolm presses the issue. They depart for Andor on Day 082.   083-1107:-132-1107: First Jump Ralith Studies Uplift utilizing the Droyne. Stay at Fosey for One day. Stay at Wardn for 2 days, 1 day on Enos where Malcolm meets a Sword World Contact.   On day 132 they make it back to Andor. At andor they are hailed by a Destroyer. Malcolm has words with the Lt CDR. Malcolm agrees to let them board, and then they plant the suggestion that they are agents of the Imperium and should be left alone. This lowers their interest rating for the Imperium somewhat.   The LTCDR Departs and the Explorers land on Andor. 133-1107:134-1107: Spend 2 days on Andor Doing Research and speaking with the Droyne. Droyne help with maintenance for the Nameless. The rescued Droyne are returned.   The Explorers travel to Braudel and it takes them 30 days. Within that time they trigger for themselves another Uplift Event. Ralith and Veera make love during the entire time of the uplift for 2 days with rests.   164-1107: Arrive in Braudel   When they arrive in the outer system they detect anomalies. There is some kind of energy disturbance in a far orbit and others, of a different kind, on the planet. The orbital disturbance gives off exotic energy types including tachyons and particles of an unknown and variable nature – variable in the sense that these particles change their energy state and even type in a manner that should not be possible.   Upon analysis by Ralith, he discovers that what they are witnessing is Temporal Bleed. Analysis of the data reveals flashes of a converted Light Carrier. Its still a mystery.   Ralith is confused by Braudel as well as it should be a thin atmosphere but the readings are shwoing a thick atmosphere with electrical storms. There is lots of dust in the air and some readings like a Nuclear Winter.   At that, a Small Droyne scout approaces them. Strangely they are hailed by Mercedes from the research station. She strongly suggests they all get away from the planet. Malcolm agrees and they retreat to an abandoned scout base.   Mercedes and the Droyne are invited on the ship:   How is she here ahead of the Travellers? Teleporter. Unpleasant.   • Why is she here? Told you, I’ve come to destroy the threat.   • What is her status among the Droyne? They honour an old friendship. Or something.   • What is happening on-planet? Bad things. Meet me for details.   • Can we do anything about the situation? Yes. Meet me for details.   • What about…? Just meet me and I’ll explain what I can   They make small talk and then Mercedes talks about the situation: See Notes Below   After their conversation with Mercedes, Shandraa gets a very fleeting weak telepathic message that she links to the others: The Travellers gain an impression of thousands of Droyne training for combat or constructing weapons, and a vision of possibilities – the army descending on a human world or attacking Tsyamoykyo’s lair. The Travellers receive a vision of Ryau waiting for them on an island in a lake, with revelations to come. There is a brief flash of recognition at the very end, as she senses the uplift process and recognises it. The Travellers gain the impression she can help with their development if they can reach her.   Ralith Calculates a perfect path through the Dust clouds to hide their approach and protect the Ship. Malcolm Follows the tragectory perfectly. When they emerge from the upper dust cloud they see there is nothing left of the city that used to exist under the mountains; nothing left to show it was there at all. The centre of the mountain range is a deep, steep-sided crater into which loose material from the surrounding peaks is still sliding. At the bottom is an orange-white vision of hell; charged particles still interacting in the bedrock and creating ionised magma. Smoke billows upwards, with lightning occasionally flickering between plumes.   Even though they are aboard the Nameless, Sensors white out and the ship loses power a few times. One last time the power goes out and the ship is at the mercy of Turbulence. Malcolm is faced with an impossible piloting feat!  
  • Ralith Makes another Calculation about Turbulence and friction -8
  • Bathrjakur Reroutes Power: -7
  • Shandraa Tries to coax the ship: The ship wakes up and helps -9
  • Malcolm tries to pull The Nameless out: YES!
Malcolm lands Nameless about 100 Km from the island where they know the telepathic signal came from.  
  They see there is a Land Yacht stranded. It has crashed and their leader Alyx is 19. But out of 24 crew only 11 survive. The Explorers aid the Land Yacht and the people are treating them like Wizards. Balthrjakur even increases the efficiency of their turbines.  
It takes 5 days to reach the island where the signals came from. 169-1107:   At the shore of the island there are boats waiting for them:   When they reach the island they see there are 100 Human Survivors and about 200 Droyne. They are met by Kinetav the Sport. They are taken to Ryau, who originally sent the telepathic message. There the travellers find out Ryau is uncharacteristically trying to rebel against Tsoyamoykyo. She tells them the Leader of Leaders is being indoctrinated and they need to be killed or stopped. The Explorers of course agree to help her.   Ryau though knows about thier uplift process she helps them all to advance greatly over the course of 3 days. They experience a major massive Uplift event breaking them through the first "Barrier"   172-1107: UPLIFT   The travellers now must convince Kinetav they need to oppose Tsyamoykyo. Shandraastebr imposes a psionic dream on him showing what the Ancient would do to his Oytrip. He is convinced.   They begin to plan, equip the army, and strategize. it takes close to a month.   200-1107: Begin the Assault!   The Explorers get in the warmachine with 2 units of allies. The southenr flank though has been lost due to the defenders overwhelmng numbers.   The travellers and one unit of allies makes it to the Working Deck. Many of the Morphose Biomass creatures are here. The Travellers set them free and telepathically nudge them to cause chaos and prevent the advance of the defending warrior droyne.   During the assault some pilots were boarding Grav vehicles. Telepathically the Travellers prevented them from operatiing the vehicles.   After the defeat of the Airpower They ascend to the third deck.   The next deck is the thinking Deck. There they operate some of the psionic machinery and get visions of possibilities yet to come: the Travellers allow it to happen they could become lost in a series of theoretical projections: civil war in the Imperium triggered by an assassination attempt on the Emperor… infiltration of political power structures…. economic takeover… a new Frontier War with the Zhodani Consulate… direct assault on the power centres of local space… They even get a vision of the WAVE they were warned about.   They then enter the Chamber of Memories and thoughts. The Travellers are in yet another psionic dream, and learn of the conquests of Tsyomokyo. Ralith learns how to recalibrate the time distortion device so they may free Captain Maddox's ship.   THe next room is finally the chamber of Thinking where the indoctrination is occuring. They fight leaders in this room which lasts less than a minute. Then they decondition the Droyne. This takes 4 minutes. When the process is complete, the opposing leader orders the attack to cease. The War Machine thaan starts an emergency take off. The Travellers run up to he next deck but are blocked. Malcolm instead leads them to a Grav Tank. They ascend to the top from the outside.   They fight other Grav Tanks but eventually land on the Command Deck. Here is where the leader and his warriors were defeated.   Explorers of the Ancients now have access to the teleporter of the WarMachine and the Temporal Discplacer in the War Machine.   Within the Warmachine there is a mural made by Tsyamoykyo that documents his deeds. The travellers have all entered psionic dreams about it.   Time of Day .85.   201-1107: The travellers convince the Oytrip of Vaykouh to help against Tsyamoykyo by Imposing a psionic dream on them and showing the types of things Tsyamoykyo might do to him in his vindictiveness. The Droyne will joiin the Explorers of the Ancients   202-1107: Oytrip Vaykouh captured the crew of the Omicron Division lead by Captain Hallis Bain. Commodore Cade speaks with him and though the Captain insists that only volunteers join the travellers, they all choose to join. Commodore Cade's Wondrous Leadership ensured that.   203-1107:-204-1107:   Ralith Baneson recalibrates the temporal displacer, to bring the ship with the distress call Rustic Idyll that Mercedes Told them about. He works out and ponders the problem and eventually the rescue the ship.   The rescue occurs on 204. They explain the situation along with Mercedes. Captain Mattox agrees but says he needs help getting the ships energy back because of interference. The Travellers go to the Rustic Idyll and Balthrjakur is able to convert the energy into potential energy which he releases as Kinetic Energy into space.   Commodore Cade and Mercedes convince Mattox to join.   They now have what they need to attempt entrance into the pocket universe.   205-1107:-208-1107:   Plan for the attack
  • Explorers of the Ancients will teleport personally from the Warmachine into the Fortress
  • Omicron Crew will control the Rustic Idyll and attack with the ship while delivering the Droyne Warriors.
  • Droyne will assault on the ground
  • Mercedes and Mattox will enter the fortress during ground assault
  209-1107:   Launch attack!   The travellers go to the Warmachine and teleport into the pocket universe. Strangely they are not attacked right away and have about an hour before the assault. During this time a Sport representing Tsyamoykyo asks to converse and they agree. it is evident the Sport is trying to read their minds. The Sport is asking many different questions.   Who are the Travellers? • How did they come to wield such power? • Why are they here? • How did they get here? • What has happened at Braudel? • What do the Travellers know about the events at Twilight’s Peak?   They answer all the questions honestly actually including eliminating the threat of Tsyamoykyo.   After about an hour the assault begins.  
Tsyamoykyo was defeated in his own nightmare by Explorers of the Ancients   Now that Tsyamoykyo is dead the Fortress is plumetting towards a Black Hole. They have days. The plan is to gather vehicles and get the survivors out. Meanwhile the travellers are trying to unravel the data base.   230-1107:   All Survivors escape the pocket universe.  Travellers are dropped off at The Nameless Ship    They spend a few days saying goodbye.     235-1107:   Head out to investigate the Reapers.

Rewards Granted

Dr Ralith Baneson is studying the Uplift Process.  It takes 6 days and gains +19 RI.  Total now is 72.   Equiptment Found:   Unpaired Teleporter/Communicator

Missions/Quests Completed

The Travellers now know that some individuals were removed from the genetic cache on Andor just a few days before the attack took place.  They learned this through their psionic vision.

Character(s) interacted with

Mensah is a career ‘navy diplomat’, who went to staff college straight out of naval academy and expected to spend her career as a flag-lieutenant to various admirals. Instead she was offered a different career path open only to a trusted few. After receiving extensive training in Droyne culture she was assigned as an emissary and diplomatic attaché to the few Oytripin open to such close contact. Not coincidentally she never learned the sort of deep secrets an admiral’s aide might encounter and cannot reveal much even if telepathically scanned. Essentially she has one job – diplomatic contact with Droyne on behalf of the Imperial Navy and the Emperor.  
Voyaix is a Droyne Leader; mysterious and strange. He is a regular visitor to INS Kinshanu, where he engages in pointless diplomatic dialogue. His Oytrip does not want anything from the Imperials and offers them nothing… yet they want frequent ‘sit-downs’ in which the same meaningless words are repeated over and over again. This suits the purposes of the Oytrip, although Voyaix does not know why. It is not his place to know, therefore he does not ask. He does as the Oytrip’s senior Leaders command. Apparently the Imperials are reassured by frequent contact, although their endlessly repeated requests for a planetside embassy are always ignored.  
Sir Gnetus is an Enemy of Ralith.

Created Content

The psionic art in the Chamber of Hidden Knowledge revealed the History of the Ancients:

Rise of Yaskoydray

  The Last Stand: Yaskoydray’s actions are indicative of his personality. If he was vengeful, he is a tyrant-god who rules through fear. If he showed mercy he is still feared but also respected as a stern but fair deity.    

The Ancients Era

    The Fate of Ekyaioyx: Yaskoydray was somehow persuaded to spare Ekyaioyx and release him from his prison, he was reconciled and became a loyal ally. Although gravely wounded in the Final War, Ekyaioyx survived and was granted a domain far from Charted Space where he may still reside. He would come to the aid of Yaskoydray or avenge him if he heard about an attack.  

Prelude to Final War

  Yaskoydray's summons: The reason for Yaskoydray’s summons was the Reapers. He was trying to unify Charted Space against them, and they are still extant today. Yaskoydray made demands, and was angered that his summons was not heeded properly. This made him vengeful and Vindictive  

The Final War

  Yaskoydray's War: Yaskoydray fought a clean war, some of his offspring might have come over to his side and may have survived the conflict. The level of destruction caused by the Ancients’ Final War is not as severe and there are more surviving artefacts.  

The Post-Ancients Era

  Yaskoydray was on a mission: Yaskoydray and the Oytrip of Andor accomplished something that remains impressive today. If it can be found, it is a weapon useful against the Reapers. The Oytrip retains a deep veneration for him beyond that of other Droyne communities.  

The Modern Era

  The Droyne Negotiated: The Imperials are suspicious of the Oytrip and reasonably sure their diplomatic party was tampered with telepathically. However, they remain clueless about what they are dealing with and attach little importance to Andor other than wanting to keep Zhodani and psionics-seeking Imperials away.

Related Reports

Attacking the Pocket Universe

    The Travellers Arrive: The Travellers teleport into the fortress. They may or may not become hostile immediately.   Tsyamoykyo Parlays: Tsyamoykyo’s proxies attempt to open a dialogue. They were successful and Both sides divuldged information   The Assault Begins: Rustic Idyll teleports into the fortress and disgorges her assault force.   The Travellers Seek a Way In: The Travellers make their first attempt to get into the command complex.   The Teleporters are Discovered: The Travellers discover that there are teleporters in the two plazas which access the command complex and there is another somewhere else.   The Monster: The monster is unleashed and begins destroying the assault team. Maddox sacrifices her ship to get a clean shot at it. The monster is killed but the carrier is crippled. It crash lands on the surface of the disc.   More Fighting: The assault force strives hard but makes little headway.   The Tank: Tsyamoykyo deploys his mobile command post. Once it is crippled the Travellers have another way in.   Explorers of the Ancients Enter The Command Complex: The Travellers confront Tsyamoykyo.    
Tsyamoykyo Traps them in a nightmare.  There he is in an empty universe in front of the travellers.  He expects their submission but they do not give it.  He sends out a wave of compulsion in this nightmare.  
  • Shandraastebr: +10
  • Ralith: +6
  • Barthrjakur: +6
  • Furia: +7
  • Scrowl Scarnett: +2
  • Cade: +3
  • Whistler: +7
  • Rick Elron: +2
They sense the Ancient has a moment of panic... He is trapped in here with them... and he is VULNERABLE.     He Shows them a Version of Yaskoydrays Conclave, but the Travellers Dispute Shandraa Pushes and Whistler Interprets Effect 12 Victory: 1   Subjugation of Humanati:  SHows his version false: Victory 2   Final War:  They dispute Tsyamoykyo's version and Laugh at him!  Showing him the real version!  Victory 3   Submission of Yaskoydray:  Tsyamoykyo now is in horror as he realizes the lie he told is contradicted by the very band that defeated 7.  Effect +9, Victory   Tsyamoykyo is comletely dominated.  he is grovelling unable to do anything.  In the seconds that follow:  Balthrjakur commands one tech to disable the teleporter.  Commodore Cade orders Tsyamoykyo to have his warriors stand down and follow his orders.  He does so.     Ralith Orders Tsyamoykyo to lower his shields he does, and they fire with Fusion guns into the shield to get it to lower faster.  They penetrate the shields and Kill Tsyamoykyo.    

Notes

Mercedes Conversation aboard The Nameless:
Mercedes explains what she has learned so far and how that knowledge might be put into practice. Tsyamoykyo is not here. He has subjugated what is left of the Droyne population and is creating a forward base for his push into Imperial space. At present the planet is more or less completely under his control but that could be altered. Derailing this plan would only buy time, however, and time for what? Even Omicron Division does not have the sort of weaponry that could halt an invasion. Assembling all their forces from right across the Imperium would simply make destroying them quicker and easier for the enemy. The only answer is to eliminate Tsyamoykyo himself. Mercedes thinks she has found a way.   Tsyamoykyo has a pocket universe, like most of the other Ancients, difficult to access for those not invited. It is, in theory, possible to find one of the points where the pocket universe intersects the macro universe and force an entry. However, these points are usually very remote and/or heavily fortified, with decoy entry points a real possibility. Special equipment is necessary to force an entry and the attempt would certainly be detected. Such a direct assault on an Ancient’s lair is unlikely to succeed. However, the Ancients made extensive use of teleporters, including ship teleporters capable of moving large objects or vessels. These devices are made in pairs, with movement only possible between the platforms of a pair. A teleporter can be carried aboard a vessel to a very distant point, after which an instantaneous move from one platform to the other allows hundreds of parsecs to be crossed in an instant. The macro universe anchor point for Tsyamoykyo’s lair could be hundreds of light-years away, given the time frames implied by his ship movements. However, he is building a ship teleporter here on Braudel. It is almost complete. If it could be seized, it would offer direct and instantaneous access to his fortress. Sending a ship though should protect the occupants from the deleterious effects of long-distance teleportation. Once inside his lair, an assault team could… come up with something. Maybe.

Research Station Gamma

 
Report Date
11 Feb 2024

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