BUILD YOUR OWN WORLD Like what you see? Become the Master of your own Universe!

Magic Domain

Berit controls the arcane forces of the universe. Her priests and priestesses gain power over these forces and can manipulate them for their own purposes and disrupt others who use them. These priestesses/priests are scholars, academicians, and alchemists, concerned with following the signs Berit give them to unlock greater secrets of magical power.  

Magic Domain Spells 

Cleric Level Spells
  • 1st--Detect magic, identify
  • 3rd--Magic weapon, arcanist’s magic aura
  • 5th--Dispel magic, counterspell
  • 7th--Banishment, dimension door
  • 9th--Animate objects, creation

Bonus Proficiency

  When you choose this domain at 1st level, you gain proficiency with alchemist’s supplies.  

Bonus Cantrip

  Beginning at 1st level, you gain the eldritch blast cantrip if you don’t already have it.  

Channel Divinity: Crushing Force

  Beginning at 2nd level, you can use your Channel Divinity to hurl raw magical energy with unmatched power. When you damage a creature with magical force, you can call upon your Channel Divinity feature to deal maximum damage without rolling damage dice.  

Channel Divinity: Dispelling Strike

  Beginning at 6th level, you can use your channel divinity to cast dispel magic on creatures you hit with melee attacks. After hitting a creature with a melee attack, you can use Channel Divinity to cast dispel magic on that creature. The dispel magic is cast as a 3rd level spell and follows all the standard rules for the spell.  

Divine Strike

  At 8th level, you gain the ability to infuse your weapon strikes with divine energy. Once on each of your turns when you hit a creature with a weapon attack, you can cause the attack to deal an extra 1d8 force damage to the target. When you reach 14th level, the extra damage increases to 2d8.  

Weave Disruptor

  When you reach 17th level, you gain the innate ability to disrupt other spell casters with counterspell. When you see a creature within 60 feet of you casting a spell, you can use your reaction to cast counterspell and interrupt that creature’s spell. If the creature is casting a spell of 3rd level or lower, its spell fails and has no effect. If it is casting a spell of 4th level or higher, make an ability check using your spellcasting ability. The DC equals 10 + the spell’s level. On a success, the creature’s spell fails and has no effect.

Comments

Please Login in order to comment!