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Hedonism Doman

Clerics are of a god of hedonism seek to spread pleasure and fulfillment to those around them, and are a beacon of joy, happiness, and gratification. Sometimes they need to force someone to enjoy themselves or stop hindering the enjoyment of others, however.  

Hedonism Domain Spells

  • 1st--Burn Fat, Charm Person
  • 3rd--Stretch Stomach, Weighing Ward
  • 5th--Abyssal Stomach, Overabundance
  • 7th--Sexual Hypnotism, Create Fattening Food and Drink
  • 9th--Amazonian Figure, Fat Surge

Pleasurebringer

When you choose this domain at 1st level, you gain the Sex Appeal cantrip if you don't already know it. You also gain proficiency with Cooking Utensils.  

Touch of Pleasance

Also at 1st level, you can use your touch to soothe the pain and unpleasantness in others. As an action, you can touch a creature you can see to remove one of the following conditions: Blinded, Stunned, Frightened, or Deafened. You can use this feature a number of times equal to your Wisdom modifier (a minimum of once). You regain all expended uses when you finish a long rest.  

Channel Divinity: Divine Feast

Starting at 2nd level, as an action you can use your Channel Divinity to create a feast composed of pounds of food and non-alcoholic drink equal to double your Wisdom modifier + your levels in Cleric. The food created is of any quality you choose, and any creature who partakes gains one temporary Hit Point per pound of food consumed. Temporary Hit Points gained from this feast stack with themselves, but not from other sources of temporary Hit Points. Those partaking also gain one of the following benefits, regardless of the amount of food they consume:
  • Resistance to Poison damage
  • Advantage on Constitution saves against Disease
  • +1 AC
These bonuses last for 1 hour. A creature must finish a long or short rest before they can benefit from these bonuses again. An hour after creating the feast, any uneaten food vanishes.  

Enchanted Treats

At 6th level, when you complete a long rest but before you prepare spells for the day, you may imbue food or drink with spells and remaining spell slots you had prepared the previous day. The spell slots can have a combined level that is equal to or less than half your cleric level (rounded up), and none of the slots can be 6th level or higher. The spell must have a range of touch or greater and target only one creature. When the imbued food is consumed, the spell is triggered targeting the consumer. You still cast the spell, and must concentrate on it if the spell requires concentration. If the spell involves an attack roll, you must make it when a creature eats it. One piece of food can have only a single spell placed on it at a time with this feature. Any food imbued using this feature expires at the end of your next long rest.  

Potent Spellcasting

Starting at 8th level, you add your Wisdom modifier to the damage you deal with any cleric cantrip. In addition, enemies damaged by your cleric cantrips gain a number of pounds of fat equal to the damage dealt.  

Icon of Excess

At 17th level, you have become the icon of your deity's hedonism. You are immune to being Charmed, you cannot gain levels of Exhaustion, you no longer have a Bulk Limit or a maximum Stomach capacity, and you no longer need to breathe. Instead of sleeping, you can spend the time during a Long Rest that you would be sleeping enjoying delicious food and achieve the same benefit

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